Trails of Cold Steel – The Localization Process
I recently presented to you a post from the On the official XSEED blog where the developers talked about how hard it had been to localize Trails in the Sky: Second Chapter. Being a software developer myself, I love those kinds of posts.
Now, on the same blog, Brittany (XSEED Production Coordinator), went on and talked about the localization process for Trails of Cold Steel, and I liked this post enough to relay it back to you!
Any of you excited for Trails of Cold Steel?
I’ve been playing it for a few days now, and our review should be up next week if everything goes according to plan!
Spoiler Alert: It’s great!