[PS4] Energy Hook Review | PS3Blog.net
Remember Spiderman 2 on PlayStation 2? Well, Jamie Fristom, who was technical director and designer of the web swinging mechanic for the game has decided to release Energy Hook on a PlayStation 4, a game with a similar mechanic. What did we think of this game? Read our Energy Hook review to find out!
Once the game loads and you press a button, you’ll reach the main menu which shows several options. Play, as the name suggests, is what you click on top play the game. Leaderboards section is to access the leaderboards and see how well you’re doing when compared to the rest of the world. Tune Gear allows you to customize your jetpack and titular energy hook. Credits show you a list of all the that worked on the game in some way. The final option is Reset Progress, in case you want to erase everything you’ve done in the game.
After selecting Play, you can only enter the first area since the rest are locked away. You’ll soon enter an area where the camera will go crazy trying to follow the action. As you try to swing around to get a feel for how the game controls, you’ll eventually get the hang of things and notice there’re spots where challenges can be activated. The first one I found asked me to swing from one place to another while going through some rings. This should have been an easy task, but unfortunately, the game’s controls got in the way, big time.
The camera didn’t follow the action properly, and moving the camera with the right analog stick while swinging around with the left analog stick and the R2 button was not ideal. I checked out the game’s settings, lowering the camera’s sensitivity, but it didn’t make much of a difference.
But I stuck with the game as I tried to complete the challenges, swinging around each location, combining swinging with wall-running (activated with the R1 button), with tricks (which are mapped out to the X, Square, Triangle and Circle buttons). Let that sink in for a minute. If you’re trying to do a large combo for a challenge or to unlock one of the game’s trophies, you’ll need to jump high, swing while holding the R2 button, wall-run by holding the R1 button (while also not letting go of the R2 button)… let go of both the R1 and the R2 buttons while your momentum is strong so you go flying in the air, to then press one of the face buttons to activate a trick, to then try to swing before you hit a hard surface and plummet to your death.
That’s certainly a lot to handle at first in a couple of seconds, and while practicing will certainly allow you to get better at the game, in the end, the camera will continue to get in the way. It did for me during the whole time I played the game, but at least I did manage to unlock a handful of trophies.
If you feel like playing the game to get all trophies, you’ll also need to find all the virtual geocache in each area, and you must look high and low to find these extra collectibles. You can also move to other locations by entering yellow beams of light. Speaking of trophies, this indie release features a full trophy list with a Platinum trophy, and this will probably be one of the rarest Platinum trophies out there. If you see someone with that Platinum trophy on his/her list, be sure to congratulate them for all their hard work and patience!
I played the game for several hours for my Energy Hook review, so you didn’t have to. I just cannot recommend this game in its current state, but things might change if a patch or two are implemented to reign in the game’s camera. Have you played Energy Hook? Let us know in the comments below!
|Good base idea.||Terrible execution|