[Beyond PlayStation] Little Inferno Review | PS3Blog.net
Little Inferno from Tomorrow Corporation is now available for the Nintendo Switch. This Wii U to Switch port slightly missed out on making launch day, but the wait is now over. Come read our Little Inferno review to learn more about this clever release!
Let’s get started with the main question on everyone’s mind: what’s different between the Wii U and Switch versions? First of all, graphics, while stylized and minimalist, look way better on the Switch’s gorgeous 720p screen. This new version also includes the game’s soundtrack which you can access from the game’s main menu. And the best part is that the Switch version of the game includes local multiplayer – a feature we’ll be seeing in more games thanks to the nature of the console. Other than that, it’s the same game some of you got to enjoy on Nintendo’s previous home console, and it’s still a lot of fun.
In Little Inferno players get access to a fireplace marketed as a toy for all to have fun. As you’ve probably guessed by now, it is called Little Inferno. You’ll be able to burn objects in this peculiar fireplace, and everything you burn will reward you with coins. These are used for purchasing items from the available catalogs, and the more you order, the more you’ll be able to burn.
The second objective in the game is unlocking all the combos from the long list available at the upper right corner of the screen. You won’t get any hints for which items need to burn together – no hints other than the name of the combo that is! Combos are just as bizarre as the items you can purchase to burn them (pirate! tiny bus full of children! wooden idols that spit fire!), and the more combos you complete the more catalogs you’ll be able to unlock.
New catalogs bring with the new and more expensive items, this opening the door for new combos for players to find. Every item you purchase is delivered straight to a player’s in-game home, but while some arrive in a few seconds, other items take longer to arrive. It is here that tickets come into play. Every now and then you’ll get tickets as a reward for your actions, and using tickets will make the game instantly deliver the package on which you spend tickets.
You’ll also get to meet a pen pal who will become your friend. Every now and then, she will have a request or two you need to fulfill by sending her specific items she needs. Once you purchase the item she requires, and you attach it to the letter, you will be rewarded for your help. What could she possibly need from you? Where does she live? Why does she love to burn things so much?
And that, in a nutshell, is what Little Inferno is all about. Is there an end to the game? Yes. Will I spoil said ending here or what needs to be done to trigger it? Of course not. If you’ve never played Little Inferno then I highly suggest you play it on the Nintendo Switch so that you can play it at home or on the go.
There are several hours of fun to be had with this release, and it’s also a great game to play as a family. No, I’m not kidding. Little Inferno was actually the first video game my then 4 year old daughter completed, and it’s still one of her favorites. When she saw I had it on Nintendo Switch, she demanded that I let her play, and since I would have never gotten my Joy-Con back, we both played the game in its local multiplayer mode.
This Little Inferno review is based on a Nintendo Switch version provided by Tomorrow Corporation.