[PS4] Shadow Warrior 2 Review – PS3Blog.net | PS3Blog.net
- On May 29, 2017
Gorgeous environments, some lazy modeled NPCs, and an awesome presentation – all held together by a smart mouthed, wise cracking sword wielding tough SOB ninja assassin. Is Shadow Warrior 2 good? Check out our Shadow Warrior 2 review to find out!
Following on from its predecessor, this sequel to the 2013 reboot will be super comfortable to play for those of you who tried it. It literally feels exactly the same, and a far cry from the original 1997 title. The plot’s a simple, yet predictable one. The daughter of a mob boss has gone missing, and Lo Wang is hired to go find her – I won’t go any further into the story because it’ll just spoil the experience for those of you planning on picking the game up.
Starting off with the trusty katana blade we know and love, Wang also has a magnum at his disposal so that you can run, slice ‘n gun. Along the way, you’ll collect a whole bunch of other weapons, such as an SMG or a grenade launcher, but you’ll find yourself repeatedly going back to the katana simply because it’s far more enjoyable cleaving an enemy through, right? Run in and go almost berserk with your sword and let the bodies hit the floor and blood spray the walls.
The thing I often ran into while playing was that because of there being such a plethora of weaponry on offer, the quick selection wheel soon becomes challenging with trying to decide what to populate the thing with. Additionally, Lo Wang levels up, and you’re able to allocate skill points on various elements like health, ranged and melee attacks, magic and more to customize your experience.
Like the weaponry, there’s plenty of enemies populating the world, with each level bringing in a new demon or monster to challenge you. Learning what weaponry deals with what enemies is a key strategy players will need to learn; however, it’s not exactly a taxing problem to face.
Flying Wild Hog’s world is an exhilarating one and taking on the masses of monsters with nothing but your sword is something to really behold – but it’s also one of its problems. Each and every one of the levels doesn’t really offer anything in the way of a challenge – apart from wiping out the monster inhabitants. The game’s also partially procedurally generated, so if you do decide to play through the game again, the experience will be a different one – but the actual gameplay will still be exactly the same.
Well without a doubt, Shadow Warrior 2 is a stunning game. The framerate seems stable – I don’t have the equipment necessary to judge it down to the frame, but I’d hazard a guess at it being locked at a steady 30fps – even on a PS4 Pro, which is a bit odd. Still, the game’s fluid enough to play and enjoy – but don’t expect to sit playing for hours on end – for me, I feel that the game’s far more enjoyable in one or two hour bursts.
Get the game, but don’t expect it to be like Borderlands or any other modern shooter. Visuals aside, this plays very much like the 90s FPS that inspired it, and while that’s a good thing, we’re nowadays more accustomed to a bit more complexity and variety in the genre.
This Shadow Warrior 2 review is based on a PS4 copy provided by Devolver Digital.