[PS4/Vita] Ys VIII: Lacrimosa of DANA Review | PS3Blog.net
Ys VIII: Lacrimosa of DANA is the latest entry in the long-running Ys franchise, which began way back in 1987 in Japan. The Ys franchise had many releases, and many remasters in the 30 years the franchise has been running, and we’ve been fans of it for a while now! This game is developed by Nihon Falcom, the developers of the awesome Trails of series, and is published in North America by NIS America. Read our Ys VIII: Lacrimosa of DANA review to see why this is a must-have you should buy today!
Ys VIII: Lacrimosa of DANA – Trailer
This is a double review for Ys VIII: Lacrimosa of DANA on PlayStation Vita and PlayStation 4 by the_nmac and Ceidz. This review presents what they both had to say.
I’ve been in love with the Ys franchise ever since I bought Ys Seven on my PSP, a good while ago. After that, I’ve played many of the releases, including Ys I and II Chronicles, and Ys Origins which I recently reviewed , and my favorite of all-time: Ys: Memories of Celceta. Being a semi-veteran of the franchise, I was excited to play Ys VIII: Lacrimosa of DANA! For my review, I’ll be talking about the PlayStation 4 version of the game.
You begin this adventure with veteran Ys hero Adol on a cruise to a new adventure when his boat is attacked, which is why he finds himself in a foreign land: Seiren Island.
I wanted to talk about the island itself in this review, because Seiren Island is HUGE! I played for around 4 hours in my first session, and I explored A LOT, going as far as I could in every direction, without any regard to the main quest I was supposed to tackle. I had explored at least 4-5 zones at 100%, and I was kinda proud of myself. I then checked the global map, and noticed that I had only explored a measly 5% of the total map. I thought that Memories of Celceta had a large world, but I can say that Ys VIII feels at least twice as big, if not more!
Speaking of which, one of the things that impressed me is how much freedom you have in Ys VIII. There is nothing imposed on you: you can explore as you will as you progress. There are optional quests that appear as you advance and you can do them as you please. Tired of questing? Then you might have enough villagers to open a new area that is waiting to be explored! Being in a castaway world, there is no money in Ys VIII, only trades – mainly items, or the people recovered on the island will help in the ever growing village.
One of the other things that surprised me was the fishing mini game. It’s silly, but it is SO FUN, easy to pick up and rewarding that I ended up fishing EVERY time I saw a fishing spot. It was really enjoyable, and I’m sure you’ll like this side-feature of an already amazing release!
Adol is also beautifully rendered on my PlayStation 4, and I loved how the different castaways were all unique. The environments are all colorful zones, whether it’s a beach near the coast of the island, or a thick jungle, or a mountain. It appears that a lot of care has been put in the graphical department. While it doesn’t compare to a photo-realistic release like Final Fantasy XV, I thought that the anime-style of the game was fitting and beautiful! I couldn’t do this review without mentioning the EPIC soundtrack that Falcom Sound Team made for this release. If you want a taste of it, you can head to their official channel, where you can listen to the soundtrack for free!
I love JRPG and even though I’ve been playing them for years, and even though the Ys series has been around for almost 30 years, I had never actually played any of the titles in the franchise. Not sure why, but I never got around to it. That being said I was happy to get the chance to review the newest in the series Ys VIII: Lacrimosa of Dana.
This game stars Adol Christin. He is an adventurer journeying to different lands and getting sucked into whatever mess the people in the area have gotten themselves into. This time is no different. You and your friend Dogi have taken jobs on a ship as you journey to your next adventures, but along the way, your boat is attacked by a giant squid causing it to sink. You wake up on a deserted island and set yourself forth to survive and find other survivors. Once you have found a few survivors, it’s time to create a village as a temporary shelter until you escape that cursed island.
The world itself is filled with beasts and other dangers. The main gaming loop is to go out looking for survivors and supplies, then return to the village with new knowledge about the surroundings, then go out again. Survivors can also be added to your fighting party as well, allowing you to add different skills and attack styles to your party. As you progress, you’ll need to harvest materials in the different zones to bring them back to the village to trade them for various useful items on your quest, or improve your gear.
Ys VIII: Lacrimosa of Dana is an action RPG asking you to take monsters head on in the battle field in real time combat. Between your party, you can have three types of attacks: slash, strike, or pierce. Depending on the beast you are fighting, you will need to adjust your attacking character, which can be done by pressing Square at any time. It’s a really engaging system, which leads to a lot of thought and fun.
This game runs well on the Vita. Every once in a while, you will see some slowdown in frame-rate, but overall the Vita gives some great draw distance and character models. This game seems to be pushing the PlayStation Vita to the max of what it can do.
Ys VIII: Lacrimosa of DANA is one of our favorite releases this year, along with The Legend of Zelda: Breath of the Wild (Nintendo Switch), and Persona 5. We highly recommend this game for players looking for a good-sized 50+ hours of adventure. You’ll also dig the soundtrack as Falcom outdid themselves with this release.
PSN Game Size: 12.8GB
This Ys VIII: Lacrimosa of DANA review is based on PlayStation 4 copies provided by NIS America.