Archive for category 3D
The new Frostbite 2.0 engine is definitely giving Battlefield 3 an extra coating of graphical goodness, but are the game’s developers open to adding more fancy tech to the game’s visuals? Like, for example, stereoscopic 3D? Or maybe badass motion control? DICE boss Karl Magnus Troedsson says it could happen.
Troedsson was recently asked by OPM (Official PlayStation Magazine) if there was any possibility of DICE adding both 3D and Move support to Battlefield 3′s PlayStation 3 release. His answer?
“We are thinking about it, yes, definitely.”
In the same Battlefield 3 feature, DICE art director Gustav Tilleby added:
“Of course we look at what the others are doing. At the same time, we’re looking at what we can improve. I think the technology we have is a step beyond what the others have.”
DICE and Electronic Arts have been singing the praises of their new engine for quite some time now, and judging by the videos we’ve seen it certainly looks like they’re pretty damn entitled to it.
Stereo 3D + Games = Immersion
Stereo 3D gives the player natural two eye depth perception in the simulated 3D environment. In movies, this is great, but in interactive games it’s much more important. For example, in a racing game like Motorstorm, the core play mechanics involve dodging obstacles, maneuvering between vehicles, making jumps over hazards, etc… Judging distances in the 3D environment is a very fundamental part of those play mechanics and using your brain’s natural depth perception makes the game fundamentally more realistic and immersive. When experiencing this title in 3D for the first time, it felt like I could really see into the game; like I was looking into a miniature toy universe.
Before anyone decides to remind me this is PS3Blog.net (look, it takes you back to the home page!) the reason I’m posting this, in the main page no less, is because of how we can compare Nintendo’s effort to Sony’s 3D push for home entertainment thanks to 3D Blu-ray movies as well as the firmware released for the 3D enabled games available at the moment and in the near future for the PS3.
Now with that out of the way, let’s consider what the 3DS has to offer at launch and how Sony has decided to price and market their 3D interest in new technology.
It’s pretty common practice for major publishers to throw jabs at each others’ hardware and gameplan, but when Sony Worldwide Studios chief Shuhei Yoshida was asked about Nintendo’s criticism of their 3D push, he took the “don’t hate, appreciate” route.
While Sony had been busying itself with 3D TVs, 3D games, and 3D-fying systems, Nintendo has been fortifying the 3DS. Both publishers are the only ones with announced 3D gaming systems, but they’re clearly going about it differently.
“I have hope that they have a broader perspective with 3D,” Yoshida said. “When you listen to what they are saying about the effect of 3D perspective to the games, they are saying the same message we are, but they don’t have to bash some small part of what the other company is doing.”
But instead of launching a counterattack, Yoshida extends the arm of friendship. “I think as an industry we should preach this new perspective, from a very large cinema screen to a small portable, because that helps advancing the games and the game industry,” he said. “We’d like to work together to promote 3D.”
So Jimmy Fallon continued his Video Game Week with a visit from Herman Hult, the PS3, and Killzone 3. There wasn’t a lot of footage shown, at least not anymore than we have seen already but it’s nice to see the PS3 getting some love.
Earlier in the week on the Engadget show Jimmy said that he wasn’t into 3D at all, but after seeing his reactions in this video it seems like he might have changed his tune.