Archive for category 3D Gaming
Review: Stereoscopic 3D
Posted by Darrin in 3D, 3D Gaming, Featured, PS3 Reviews / Vita Reviews on December 7th, 2010
Stereo 3D + Games = Immersion
Stereo 3D gives the player natural two eye depth perception in the simulated 3D environment. In movies, this is great, but in interactive games it’s much more important. For example, in a racing game like Motorstorm, the core play mechanics involve dodging obstacles, maneuvering between vehicles, making jumps over hazards, etc… Judging distances in the 3D environment is a very fundamental part of those play mechanics and using your brain’s natural depth perception makes the game fundamentally more realistic and immersive. When experiencing this title in 3D for the first time, it felt like I could really see into the game; like I was looking into a miniature toy universe.
Sly Cooper Collection Will Release On November 9th
Posted by EdEN in 3D Gaming, PlayStation Move, Sly Cooper Collection on October 28th, 2010

The new HD upgrade to the Sly Cooper franchise has been cleared for launch and will be available at retailers starting on Tuesday, November 9th for your platforming pleasure. The game was revealed at this years E3 and shortly after we got some new info about what we would be getting for our $39.99 purchase which makes this post a whole lot easier:
- Sly Cooper 1, 2 and 3, all in one Bluray disc.
- Widescreen 720p remastered graphics at a steady 60 frames per second
- 4 new minigames that take advantage of both the new PlayStation Move controller and 3D. You can also play them with the Dualshock 3 controller and without the 3D.
- Trophies for all 3 games which means you get 3 platinum trophies for only $39.99
Comparing the Nintendo 3DS to Sony’s 3D Efforts
Before anyone decides to remind me this is PS3Blog.net (look, it takes you back to the home page!) the reason I’m posting this, in the main page no less, is because of how we can compare Nintendo’s effort to Sony’s 3D push for home entertainment thanks to 3D Blu-ray movies as well as the firmware released for the 3D enabled games available at the moment and in the near future for the PS3.
Now with that out of the way, let’s consider what the 3DS has to offer at launch and how Sony has decided to price and market their 3D interest in new technology.
Flight Control HD Coming to PS3/Move
Posted by Jay in 3D Gaming, Flight Control HD, PlayStation Move on August 26th, 2010

This title is wildly popular on iPad and iPhone, and will now be making it’s way to the PS3. It supports 1080P resolution, the Move controller (as well as DS3 and Sixaxis) and stereoscopic 3D. The game looks alright with a popping color palette. I’m not sure if any of you have played the game, but there is also a flash game that’s basically the same thing (minus the number of airports/landing strips/color palette), which you can play here. Here’s the premise of the game, according to Firemint, the developer:
The highly addictive gameplay in Flight Control HD casts players in the role of an air traffic controller in charge of an increasingly busy airport. Players are challenged to direct aircraft to their correct landing zone while avoiding collisions. The game starts gradually, but players will need keen eyes, steady hands and smart strategy to keep their airspace under control once planes arrive thick and fast. A fast-forward setting can speed everything up even more, for complete chaos that will challenge even the most advanced players.
The flash game is pretty addicting, and if this one is anything like that, aiming will automatically smooth out the flight path as you stretch it. It also supports up to four players, who can drop in and out at any time. There is also a fast-forward button, which will make the game even more hectic. If you read the press release (in the tab), you’ll see that every map has its own characteristics (such as wind, closing runways, etc) which add to the strategy. This might be a title I’ll pick up if I do get the Move, since, with a DS3, I’d imagine it would be a lot harder to play because the analog sticks aren’t as fast or accurate. It releases on September 15th in EU territories and Asia, and September 21st in Japan. No word on a US release, though. No word on pricing as of yet.
Flight Control™ HD On Approach to Sony PlayStation®Network
Adaptation of Worldwide Hit Game Will Feature Multiplayer PlayStation®Move Motion Controller Support, Stereoscopic 3D Mode and 1080p Graphics
MELBOURNE, Australia, 17 August 2010 – Acclaimed game development studio Firemint today announced that Flight Control™ HD is expected to land on Sony PlayStation®Network from 15 September 2010, and will be one of the first games to support the PlayStation®Move motion controller.
The highly addictive gameplay in Flight Control HD casts players in the role of an air traffic controller in charge of an increasingly busy airport. Players are challenged to direct aircraft to their correct landing zone while avoiding collisions. The game starts gradually, but players will need keen eyes, steady hands and smart strategy to keep their airspace under control once planes arrive thick and fast. A fast-forward setting can speed everything up even more, for complete chaos that will challenge even the most advanced players.
Players have the option to fly solo or play collaboratively with friends, in a party-style multiplayer mode for up to four people. New players can join in the game at will in drop-in, drop-out style while aircraft continue to arrive. “Multiplayer is insanely fun, you can never be quite sure whether a new player is going to help or hinder your efforts so there tends to be a lot of laughing and jeering,” commented Firemint’s CEO, Rob Murray. “It’s turned Flight Control HD into an extremely social game.”
Flight Control HD’s distinctive retro graphics also soar to new heights on the PlayStation®3, with upgraded art and effects in glorious 1080p resolution. Flight Control HD also supports an optional stereoscopic 3D mode throughout the game, with aircraft appearing to float over the landscape (requires compatible 3D television and 3D glasses).
Players can control 16 different aircraft types including jets, sea planes and helicopters, across 9 maps, with 4 super-sized maps including the PlayStation® exclusive “Metropolis” map that cycles through day and night. Other maps include an Australian outback landscape, where emergency air ambulances take precedence over player-controlled aircraft; an aircraft carrier that slowly rotates while a range of fast military aircraft attempt landings; and a windy winter wonderland, where drifting snow and a windsock indicate the prevailing wind direction and runways close and reopen accordingly.
In classic “just one more go” style, Flight Control HD challenges players to beat their personal best scores. Multiple local profiles and extensive online leaderboards and PSN integration also mean players can compete against their friends or the best in the world, and collect numerous trophies to display on their PSN profile.
Flight Control HD will be available as a digital download via the PlayStation®Store for play on the PS3 system. The game can be played using the DUALSHOCK®3 Wireless Controller, SIXAXIS™ Wireless Controller or PS Move motion controller together with the PlayStation®Eye camera. The PS Move navigation controller is not required. Multiplayer games can use any combination of the supported controllers.
Flight Control HD is expected to be available on 15 September 2010 in the UK, Europe, Asia and Australia, and 21 October 2010 in Japan. Pricing information has not yet been released.
MotorStorm 3D Rift Hits PSN Tomorrow
SCEA has announced MotorStorm 3D Rift, a downloadable title coming to PSN tomorrow that includes ten tracks from the last Motorstorm title, in full stereoscopic 3D.
Details after the jump.
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