Archive for category 3D Gaming

Flight Control HD Coming to PS3/Move

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This title is wildly popular on iPad and iPhone, and will now be making it’s way to the PS3. It supports 1080P resolution, the Move controller (as well as DS3 and Sixaxis) and stereoscopic 3D. The game looks alright with a popping color palette. I’m not sure if any of you have played the game, but there is also a flash game that’s basically the same thing (minus the number of airports/landing strips/color palette), which you can play here. Here’s the premise of the game, according to Firemint, the developer:

The highly addictive gameplay in Flight Control HD casts players in the role of an air traffic controller in charge of an increasingly busy airport. Players are challenged to direct aircraft to their correct landing zone while avoiding collisions. The game starts gradually, but players will need keen eyes, steady hands and smart strategy to keep their airspace under control once planes arrive thick and fast. A fast-forward setting can speed everything up even more, for complete chaos that will challenge even the most advanced players.

The flash game is pretty addicting, and if this one is anything like that, aiming will automatically smooth out the flight path as you stretch it. It also supports up to four players, who can drop in and out at any time. There is also a fast-forward button, which will make the game even more hectic. If you read the press release (in the tab), you’ll see that every map has its own characteristics (such as wind, closing runways, etc) which add to the strategy. This might be a title I’ll pick up if I do get the Move, since, with a DS3, I’d imagine it would be a lot harder to play because the analog sticks aren’t as fast or accurate. It releases on September 15th in EU territories and Asia, and September 21st in Japan. No word on a US release, though. No word on pricing as of yet.
[tab:Press Release]
Flight Control™ HD On Approach to Sony PlayStation®Network
Adaptation of Worldwide Hit Game Will Feature Multiplayer PlayStation®Move Motion Controller Support, Stereoscopic 3D Mode and 1080p Graphics

MELBOURNE, Australia, 17 August 2010 – Acclaimed game development studio Firemint today announced that Flight Control™ HD is expected to land on Sony PlayStation®Network from 15 September 2010, and will be one of the first games to support the PlayStation®Move motion controller.

The highly addictive gameplay in Flight Control HD casts players in the role of an air traffic controller in charge of an increasingly busy airport. Players are challenged to direct aircraft to their correct landing zone while avoiding collisions. The game starts gradually, but players will need keen eyes, steady hands and smart strategy to keep their airspace under control once planes arrive thick and fast. A fast-forward setting can speed everything up even more, for complete chaos that will challenge even the most advanced players.

Players have the option to fly solo or play collaboratively with friends, in a party-style multiplayer mode for up to four people. New players can join in the game at will in drop-in, drop-out style while aircraft continue to arrive. “Multiplayer is insanely fun, you can never be quite sure whether a new player is going to help or hinder your efforts so there tends to be a lot of laughing and jeering,” commented Firemint’s CEO, Rob Murray. “It’s turned Flight Control HD into an extremely social game.”

Flight Control HD’s distinctive retro graphics also soar to new heights on the PlayStation®3, with upgraded art and effects in glorious 1080p resolution. Flight Control HD also supports an optional stereoscopic 3D mode throughout the game, with aircraft appearing to float over the landscape (requires compatible 3D television and 3D glasses).

Players can control 16 different aircraft types including jets, sea planes and helicopters, across 9 maps, with 4 super-sized maps including the PlayStation® exclusive “Metropolis” map that cycles through day and night. Other maps include an Australian outback landscape, where emergency air ambulances take precedence over player-controlled aircraft; an aircraft carrier that slowly rotates while a range of fast military aircraft attempt landings; and a windy winter wonderland, where drifting snow and a windsock indicate the prevailing wind direction and runways close and reopen accordingly.

In classic “just one more go” style, Flight Control HD challenges players to beat their personal best scores. Multiple local profiles and extensive online leaderboards and PSN integration also mean players can compete against their friends or the best in the world, and collect numerous trophies to display on their PSN profile.

Flight Control HD will be available as a digital download via the PlayStation®Store for play on the PS3 system. The game can be played using the DUALSHOCK®3 Wireless Controller, SIXAXIS™ Wireless Controller or PS Move motion controller together with the PlayStation®Eye camera. The PS Move navigation controller is not required. Multiplayer games can use any combination of the supported controllers.

Flight Control HD is expected to be available on 15 September 2010 in the UK, Europe, Asia and Australia, and 21 October 2010 in Japan. Pricing information has not yet been released.
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MotorStorm 3D Rift Hits PSN Tomorrow

SCEA has announced MotorStorm 3D Rift, a downloadable title coming to PSN tomorrow that includes ten tracks from the last Motorstorm title, in full stereoscopic 3D.
Details after the jump.
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Stereoscopic 3D Available Tomorrow

Well, yesterday, Sony announced that there was going to be some PSN maintenance today, but said it was regularly scheduled maintenance, but then, today, they announced that stereoscopic 3D support will be available tomorrow.

But what I was surprised to find out was that most of us already have the firmware installed for it (the firmware that was released last April), so maybe it is just regular maintenance. Anyway, this comes with the announcement from Sony’s Bravia division stating that their 3D televisions are available for pre-sale and will reach retailers later this month.

There will be games and demos available to use the 3D support; of which include:

  • WipeoutHD
  • Super Stardust HD
  • PAIN
  • MotorStorm: Pacific Rift (demo)

And better yet, they’re all free (if you buy a 3D-capable Bravia, which come with the vouchers). Oh, and remember that fighting game for the Move, The Fight: Lights Out? Yeah, that will have stereoscopic 3D as well.

Source

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RealView to Launch ‘Deep Screen’ at E3

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This product has actually been shown at CES earlier this year (and a few other conventions), but will be launched at E3 in a couple weeks. RealView Innovations, the company who developed the technology, claims the accessory adds depth to 2D images to give a 3D effect. Watching the video, it appears the devices just slips over your widescreen TV and that’s it (watch the video in the ‘Interview’ tab). What’s nice about it, though, is that you don’t need special glasses or software and it appears to work with all widescreen TVs, even the ones that aren’t 3D capable (the lens tech apparently looks for depth cues of a 2D image and adds the depth through that, so there is no need for a 3D-capable TV).

This supposedly works on television, games, movies, etc (any existing content they say). One of my concerns for it, though, is the highly reflective surface, meaning you might not be able to use it to it’s full potential unless it’s really dark. I would also love to see the device in action and see a product demo first hand before I could say if it’s worth it or not (since a 42″ screen could potentially cost about $400), but it is a pretty cool idea, and if it works as promised, maybe 3D at home, without the need of glasses and the like, is closer to reality than we thought.
[tab:Press Release]

REALVIEW LAUNCHES DEEP SCREEN FOR MORE IMMERSIVE GAMING AT E3

Bridging the 2D/3D Gap with Depth-Enhancing Technology

CO. ROSCOMMON, IRELAND (JUNE, 2010) – RealView Innovations, an emerging optical technology company, will launch its Deep Screen accessory screen for widescreens televisions and monitors at E3 which offers the video gamers a more immersive, multi-dimensional gaming experience. By bridging the gap between 2D and 3D, the Deep Screen enhances hidden depth cues in 2D images, creating greater depth and richer environments than standard 2D. The most significant aspect of this technology is that no glasses or special software are required. It is ready-to-use with any existing content like video games and movies.

The search for home-based 3D is at fever pitch in the world of consumer electronics. However, thus far it mostly amounts to a lot of talk with no current, workable solutions. RealView Innovations’ patented Depth-Enhancing Technology is the only viable alternative to the global search for a user-friendly, multi-dimensional viewing experience. And the Deep Screen is incredibly easy to apply by simply attaching it to the front of any size-compatible monitor or TV.

Product Highlights:

* Unique patented lens technology
* Sleek design attaches directly to TV or monitor in seconds
* More realism, greater depth, richer environments than existing 2D technology
* Comfortable viewing that requires NO glasses or software of any kind
* Can be used with existing content like video games, movies and television
* Compatible with 20-23” screens (32” and 42” available summer 2010)
* The closet available 3D solution available

“The Deep Screen is simple to use and the most effective current solution to the 3D quandary,” stated Eamonn Ansbro, RealView’s Executive Director. “When used with video games, the Deep Screen creates a tremendous sense of depth and immersion. We are very excited to share it with the video game industry at E3 and look forward to the same enthusiasm and feedback we’ve received from other shows around the world.”
RealView Innovations Depth-Enhancing products will be on display at Booth #5654 West Hall.

About RealView Innovations, Ltd.
Founded in 2001, RealView Innovations Ltd. is a privately-owned research & development company based in Ireland. RVI’s management team has specialized in high-volume optical production, thin-film technology, advanced industrial and military optics, and scientific instrumentation. Presently, RVI’s focus is on applications in the personal entertainment and video game markets. Its technology will also be integrated into other areas including mobile phones, televisions, arcade games, ATMs, and flight simulators. In May 2010 RealView was awarded “Best in Show” at Retail Vision Europe 2010 and played a prominent role in the 3D TV World Forum in London. In Since 2009, RealView Innovations Ltd. is a wholly-owned subsidiary of RealView Manufacturing Ltd. www.realview.ie
[tab:CES 2010 Interview]
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