Archive for category PlayStation Move

Sorcery Is Coming Spring 2012

We finally have a update for Sorcery after a long wait. We get to see some more game play too. I think it’s pretty cool you can throw magic spells and put some “english” on it so it’s like a curve ball so to speak. Check out the link below for a Q & A with Sid Shuman & Brian Upton.

Via PlayStation.Blog

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PlayStation Move With Projection Mapping | Studio Output

The clip above was created with the help of the PlayStation Move. Here is how it’s done:

Each clip was shot in one take, the visual effects created using a mixture of props, live actors camouflaged in Lycra and, crucially, the technique of projective mapping – projecting backgrounds plus animation onto the environment, in this case the walls, furniture and other surfaces in the room.

To look realistic, the images being projected have to be distorted to suit the geometry of the “screen”, and the viewpoint must be stationary. But Studio Output wanted to capture the results using a roving camera. That was where the PlayStation Move played a key role. Studio Output attached it to their camera and used it to track its movements. The readings were then fed back to a system which adapted the projected image in real time, making the backgrounds dazzlingly convincing throughout each clip.

Pretty amazing stuff I must say and they haven’t even pushed it to the limits yet. They envision that this could one day evolve into a augmented reality experience. This sounds like true next generation technology. What are your thoughts on this?

Via Digital Arts Online

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Remember Sorcery?

That one PlayStation Move game that caught your attention when it was shown during E3 2010? Sony’s Eric Levine has told IGN that the Move exclusive game is still in development and it’s expected to be fully playable during Sony’s Holiday Showcase in New York City next month. In Sorcery you play as a young sorcerer’s apprentice who has to protect his homeland from an evil Queen.

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Resident Evil Chronicles Wii games to given HD ports

We’ve already gotten ports of Dead Space Extraction and House of the Dead: Overkill… so now it’s time to bring two more on rails shooters to PS3! CAPCOM has just announced that ports of both Resident Evil Chronicles games will be given HD ports with Move support (well… duh!) for release at an unspecified date.

I already own ALL of the games mentioned in this post but for those of you that have yet to try any of these fine, fine games… what do you think about all the Wii to PS3 ports lately?

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LittleBigPlanet 2: Special Edition and Move Bundle and a UC3 Costume

Have you played LittleBigPlanet 2? Do you own a PlayStation Move? Would you like over $35 of Bonus goodies? I am quit sure most of you will answer my previous questions with a Yes, but for others, whom haven’t got around to play SackBoy’s awesome adventure and/or haven’t purchased a PlayStation Move system, this is the bundle you’ve been waiting for.

LittleBigPlanet 2: Special Edition will include the following:

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Huge PS Move Sale at Gamestop

Have you been waiting for a price drop to enter the Move universe? Then Gamestop has you covered! For a limited time, several PS Move games are only $9.99 and all Move Accessories (which DOES include the actual Move and Nav controllers) are 50%!

Follow the link to start saving!

So, will you bite and spend some Move money?

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2 New Resistance TV Commercials (One w/ the VP: KB)

These two commercials will be hitting the TV this week leading up to the September 6th release of Resistance 3. One involves the story of Joseph Capelli’s journey, and the other involves our favorite VP doing what he does best! Let us know where you see them!

Source: Official PS Blog

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Accessory Review: Flex-Fire Battle Rifle for the PlayStation Move | Prodagen

Prodagen’s Flex-Fire system for the Playstation Move provides a gun-shaped bracket in which to mount the Move and Navigation controllers. Thus, the Flex-Fire is similar to Sony’s own Sharp Shooter battle rifle system, but Prodagen aims to ameliorate the Sony design in a number of ways. The most obvious difference is its aesthetics: The Flex-Fire is black and vicious, whereas the Sharp Shooter resembles yet another Nintendo Wii add-on, but one that is making a half-hearted effort to imitate a phaser rifle from Star Trek: The Next Generation (yes, from 1987). But the more important innovation of the Flex-Fire is its articulated barrel, which allows one to hold the rifle steady with one hand while turning its muzzle with another, increasing the speed with which one can adjust one’s aim. Read on to see what this means for your game.

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