Archive for category Previews
PixelJunk released a trailer for their upcoming title, PixelJunk Sidescroller. This might be better titled “PJ Shooter with all-new CRT TV effects.” See the trailer below.
Over at the live chat I realized that a lot of our members like to browse the occasional Cosplay gallery here and there once SDCC starts so why not give them a link to the gallery to end all galleries? You’ll have lots of fun seeing some veeeeeeeery good cosplay and some bad, bad efforts as SDCC starts to slow down until the innevitable “everything must go as it’s more expensive for us to take our stock back with us!” sales.
Some of you may know the Elder Scrolls series is a first person roleplaying game that, so far, contains 4 games. Elder Scrolls: Arena, Daggerfall, Morrowind, and Oblivion. For all of us people who love the Elder Scrolls, we jumped with joy at the announcement of the 5th game, Skyrim, and all the new features it’s going to bring!
During this year’s E3, Bethesda Softworks told us that Skyrim was going to be released 11/11/11. Weird date they picked, but they they showed us what the game would look like and how it played, and I was about to die from the way the new game has evolved from the previous titles of the series. I am in shock by the way they game graphics, attack system, and general movement animations have shot up since Oblivion.
As if November wasn’t packed full of big releases already, THQ has officially revealed the next iteration to their WWE simulation titles. The Smackdown vs Raw titling was dropped for the next title, with the new one simply being called WWE ’12, and with the announcement, THQ promises some huge changes to the ever popular wrestling titles (more so than past titles). Bigger, badder and better is the tagline, and it might just be a proper description for the title.
Some of the new features have already been announced, including the mysterious Predator Technology. THQ described it as a system that “delivers a fresh and strategic gameplay experience that looks, feels and plays better than ever before.” Action is supposedly more fluid, animations are more realistic, the AI has been improved, and there is a new submission system called “Breaking Point”. This has a new mini-game that includes a scramble to the ropes for a rope break, something fans have been asking for for a very long time.
Robot Entertainment is an independent developer that formed from the ashes of Ensemble Studios, which had closed down a couple years ago. If you haven’t been a gamer outside of Sony’s consoles, Ensemble was the developer behind the very popular, Microsoft-owned RTS franchise of Age of Empires (as well as Halo Wars). None of their games had made it to Sony’s consoles (unless you count the Japanese, Konami-published version of AoEII: The Age of Kings in the early days of PS2), until now.
The team invited us to their development studio in Plano, Texas last week to show us, which was referred to at the time, ‘Game 2.0′. Apart from them finishing up on the beautiful AoE: Online (which was once going to be numbered as the 4th installment of the franchise), their main goal at this time is to get their first Intellectual Property, as Robot Entertainment, out in gamers’ hands to enjoy. The game they showed us is simply called Orcs Must Die! With a name, a trailer (which we posted yesterday), and some hands-on time with the game (3 levels, in fact), this is what I think of it (I will start by saying that the trailer does not do the game justice).