Archive for category Patches
With over 1,000 cars, 26 different locations, and 71 different tracks available in the game, Gran Turismo 5 is easily PlayStation’s most respected and exclusive racing simulator. The game was developed by Polyphony Digital and published by SCE, then released on November 24th, 2010 as the first entry of the Gran Turismo series to be developed for the PS3.
As the release date of the Xbox 360 exclusive racer, Forza Motorsport 4, is closing by, questions were rising of what team Polyphony Digital has been up to? The answer came shortly after …
In a series of twitter messages, Gran Turismo Series creator Kazunori Yamauchi started to reveal more of a Gran Turismo 5 major, FREE update to be released in the second week of October. The major update, entitled “Spec 2.0”, will answer some of the fans requests, including a few technical patches and improve some of the game features.
The latest SOCOM 4 patch is now live. The team is saying 42MB, but it loads up at 42, and then when you go online… Be prepared for a 4 part download with parts as big as 320MB! It appears they are still working on the weapon knock to prevent rapid fire hacks, which is a good thing.
Sony has supplied another update to the PlayStation Network restoration timeline. It looks like it’ll be a few more days at least:
I know you all want to know exactly when the services will be restored. At this time, I can’t give you an exact date, as it will likely be at least a few more days. We’re terribly sorry for the inconvenience and appreciate your patience as we work through this process.
That’s a better estimate than May 31st, but it’s still pretty dreadful news for any PS3 owner that wants to play new games like Mortal Kombat, Portal 2, SOCOM 4 or Brink (which was released today) online. Or maybe, you just want to watch some Quore, and browse the store. Whichever service you are missing, we are all feeling the same pain, so, hold on for a couple more days.
Fallout New Vegas was one of the most enjoyable Platinums I have obtained as of late. Game crashes and freezes are typical of Bethesda games, and it seems they are still working on it. The next patch, however, will include a huge overhaul to the following gameplay mechanics.
List after the jump:
Bioware released a first patch for Dragon Age 2 on April 19, 2011. In our review of the title, we mentioned the host of (more or less minor) glitches that we’ve experienced with the title. Unfortunately, it looks as if these problems were not addressed in the patch. The bug fixes generally address oddities with companions’ armor and skills. Some minor quest problems have been fixed as well. Finally, Bioware remarks somewhat enigmatically that “[v]arious technical changes should improve performance and limit crashes.” Best update: “Varric is no longer confused about which character Hawke has been romancing.”
Full change log (beware of minor spoilers) after the break.