Archive for category Uncharted: Golden Abyss
The Uncharted series is one of the most successful and popular franchises of the Playstation family. It doesn’t even need an introduction, so it wasn’t a surprise when this game was announced for the PS Vita. We’re revisiting our review today to let you all know what you’ve been missing out if you haven’t tried this game. I played it two years ago, and liked it a lot!
By now most new PS Vita owners with a copy of Uncharted: Golden Abyss may have completed the launch title. For those who have done so this humorous in-game blooper/ Easter Egg provides a good reason to play through the game again on “Crushing” difficulty.
Uncharted is a game that needs no introduction. Nathan Drake and friends have molded themselves deeply in the hearts of many gamers in the past with Uncharted 1, 2 and 3 on the PS3, and Golden Abyss is no different.
Sony Bend made Golden Abyss in such a fashion that it shows off most of the new control schemes for the Vita. Some are cumbersome while others work very well.
One of the first things I noticed was the stick sensitivity for aiming. I had a hard time getting heads shots, or any shots at all for that matter, but after messing with it for a while, I noticed that tilting the Vita helped hone in on shot accuracy. Basically you move the aiming reticule as close to an enemy as possible, then just slightly tilt/yaw the Vita to maximize accuracy. My only problem with it is the tilt motion is inverted with no option to reverse it that I can find.
Last week, I was invited to an exclusive PS Vita Rooms Party here in the UK, and to be honest, it’s taken me all this time to digest everything to do with the event.
The PS Vita Rooms Party took place on Tuesday, 17th of January at 63 Deansgate – a highly popular stretch of road situated bang smack in the heart of Manchester, the city belonging to two of the world’s most admired football/soccer teams: Manchester City and Manchester United.
With the location guaranteeing maximum exposure for the PS Vita events in the North West of England, thousands of gamers filtered through the doors over 7 days to catch a glimpse of the console that has caused a stir over recent months.
With the event consisting of approximately 30-35 playable PS Vitas on two floors, approximately 10+ ‘launch day’ games on display, a DJ, free food & drinks, developers, and exclusive PS Vita accessories being showcased – you knew that this party was the place to be!