Archive for category Borderlands
After a disappointing second add on for Borderlands, Gearbox has officially announced a 3rd one. The next Borderlands DLC called, The Secret Armory of General Knoxx, will be the largest add on so far. There will be 44 new missions, new enemies, and 3 new vehicles. The story in The Secret Armory of General Knoxx picks up soon after the main story line of the original game. The level cap will also be raised 11 levels to 61.
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According to this article, Gearbox sold 545,000 units of Borderlands in October. The 360 version sold 418,000 units. That leaves 127,000 units sold on the PC and PS3 combined.
That’s quite a difference.
Are the recent PS3 exclusives that good, that so many PS3 gamers are staying away from the multiplatform titles? This fall there were three big games for me: Uncharted 2, Borderlands, and MW2. Each game is totally different and I’ve been having a blast playing all three.
I just hope that Gearbox doesn’t look at the PS3 numbers and decides that focusing on the 360 was indeed the correct move. The PS3 version had some teething issues, just like MW2 did. (And Sacred 2 a while ago as well, but there the 360 version had problems too.) Is that because games sell so much better on the 360? It would make sense.
Are the PS3 versions receiving less attention because of bad sales? Or do people see the problems with PS3 ports and stay away from them? Chicken and egg, I guess. But I think it’s sad that PS3 versions come limping out of the gate. Borderlands and MW2 are both awesome games, and I think they’d sell better if the developers spent just a tiny bit more time getting them right.
As far as the eye sees, only sand and rock. Plus maybe a skag or two trying to rip out your entrails!
If you like fighting hideous creatures, then maybe Borderlands is your thing. Personally, I prefer fighting a beautiful creature, because then I have something nice to look at while I’m extinguishing its life. (Seriously.) But that’s just me. Luckily Borderlands makes up for this huge failing (again, just me) by providing a great RPG/FPS experience, which they call a RPS (Role Playing Shooter).
So yeah, it’s already got me hooked.
I’m not the best shooter guy. My k/d ratio is usually between 0.5 and 0.7. So I’m not that good, but I like it a lot. So a game like this where it’s me and friends versus the console is just perfect for me. Add on top of that the role playing elements, and I’m definitely hooked. I love leveling up.
Like all the ads say, this game has a bazillion guns, but you only get to carry a very few of them. I hope that as I level up my carrying capacity increases because even though I’ve sold a bunch of guns I want to keep the ones I have just because I find them interesting. Too bad there’s no chest I can put them in, a la Sacred 2.
Like all the people say, the graphics are great. The stylized cartoony look is awesome, and it’s unbelievable how well it works with this style of game. To me it looks a lot better when I’m playing it than when I see it in ads or videos.
I’ve done a couple missions already, and leveled up a few times. Not every level up is a chance to actually improve your character however, which is unfortunate. But there is a different skill tree for each of the four character classes, which is great.
I haven’t played this game online yet so I can’t comment on that, nor on the supposed audio lag that lots of people are getting.
There are a couple gotchas. If you want to play two player split screen, all the characters have to be stored on one account, which sucks. It would be nice if my friend came over and we could play splitscreen, then he could continue playing at home online. But it doesn’t look like that’ll happen. I have one hope left: that the game creates multiple save files (one for each character) and that they can be moved between accounts seamlessly. That would solve the problem, but it’s a clunky solution at best, if it works. I’ll test it tonight. Another problem with the game is that in two player splitscreen mode, when you enter the menu you don’t see the whole menu. You have to scroll back and forth. I know why they did this – both players can enter the menu independently. But they really should have tailored the menu to the half screen it now occupies. A bit of laziness there on the part of the developers.
All in all I’m very happy with Borderlands. I’m not 75% done the game, like I am with Uncharted 2, so I still have lots more to discover. I’m glad to be playing two such great new games within weeks of each other. It makes my gaming heart full. Wait a sec, did that skag just steal it?
Update: There is an issue about playing this game with a friend, if you want to play both locally and online. See the support thread I just created on the topic.
Aside from Borderlands having the coolest weapon selection and quirky yet brilliant visuals and engrossing gameplay, oh and the coolest cover art ever! There appears to be one slight problem with the game. That “problem” is that the online co-op feature of the game is completely broken and I mean busted! Now this is not on a small scale either it’s happening to a lot of people. Now I won’t pay 120 dollars on a game (Australia) and have the multiplayer be so bad, especially in a game like Borderlands, it’s just not acceptable!
PS3 gamers and myself from all over the world are experiencing several game-breaking issues including a 30 minute freeze when joining a game, not having your friends show up on the games in game friends list and seriously laggy games and that’s if your lucky to even connect to anyone. In these modern times and the work that goes into making these games, I expected a lot better.
Considering the game is being sold on the promise of a seamless drop-in/drop-out co-op experience, gamers are really kicking off on the Gearbox forums. Its really frustrating and embarrassing on how developers can release a game with multiplayer which in this case being a big feature to the game. It’s like buying a car with no wheels!
Please Gearbox sort it out so we can appreciate the great game which Borderlands is.