Archive for category Crysis 2
Seems like someone at EA or Crytek got a little ahead of themselves and released a build of the game onto the interwebs. The game is due for release on March 22nd but according to EA, “Crytek has been alerted that an early incomplete, unfinished build of Crysis 2″. They both seemed to be pretty disappointed by the news and encourage fans to support the game and the development team by waiting for the final product.
I am not sure how much this is really going to hurt the sales. It’s been said by the ones that have downloaded the game that it’s buggy and broken even though it’s the full game. Check out the game in multiplayer sweetness after the jump and tell me you would still prefer some broken piece of crap.
Crysis 2 multiplayer is designed around team based gameplay between two factions – the C.E.L.L and the Marines and includes six gameplay modes and 12 maps set across recognizable locations in New York City. Apparently derived from a PC version of the original game, they should’ve left it on that platform.
“Team Instant Action is Crytek’s version of deathmatch. The mode pits two teams against each other as they kill as many opponents as possible to earn higher ranks.”
Team Instant Action? Really? Couldn’t you just call it deathmatch and stop trying to pretend you’re on the forefront of original gaming? This video game was a great idea. When it was done the first time. When it was called “Halo”. I played multiplayer “instant action” amongst other colleagues that night and I didn’t notice a hint of “wow” or anybody actually talking to anyone about the game. The high point of the evening is when Veronica Belmont walked in and was going to do a “Qore” style piece on the game and suddenly realized that the development company had completely catered to XBOX – she actually posed with a PS3 controller to make it seem feasible whilst someone behind her actually played the game during the segment.
I don’t think I’ve ever been insulted as a gamer before, but this game comes close to it. To top it all off, they declined me an interview – twice. I even tried to get an interview with “one of” the creative directors and he said I should talk to the PR lady who seemed to be running the show. Which i did – twice. So even if I wanted to ask them about the game or the facets I was concerned with – I couldn’t. I even tried to get redeem codes for the PS3 demo version – DENIED. I never played such a one dimensional attempt at a video game, although a few come to mind, I’m not going to even try to waste your time to even try to justify it by any means. You’ll have to try it out for yourself and make your own decision.
All in all, it’s sad that companies will sell out to highest bidder, and in the end, the work suffers. I think the fact the demo is already out on XBOX and PlayStation folks have to wait until March 25th – is a blessing in disguise. That happens with a lot of money hungry companies who don’t put out a quality title because they want to make a quality product; it’s because they’re too tired from swimming around in Bill Gates’ money vault. There may be some people that actually enjoy mindless entertainment like this horrid title and don’t wish for anything more in life. Then again, I could be wrong. I’ve been known to make mistakes from time to time. Between you and me, I would expect to see this in the bargain bin real soon, so don’t waste your money. Did I mention I thought this game stinks? It stinks.
UPDATE: Since writing this:
In a statement printed on its website, Crysis 2 developer Crytek says it’s aware of issues regarding the Xbox Live-exclusive multiplayer demo, and is “working to resolve” them “as quickly as possible.” Known issues include sudden disconnects from servers and, for some, constant console freezing when first joining or concluding matches.
Surprised? I’m not.
EA AND CRYTEK ANNOUNCE CRYSIS 2 MULTIPLAYER DEMO
Xbox 360 Exclusive Demo Gives Gamers an Early Look at One of the Most Anticipated First Person Shooters of 2011
REDWOOD CITY, Calif. – January 21, 2011 – Electronic Arts (NASDAQ: ERTS) and award-winning developer Crytek GmbH, today announced the Crysis 2 Multiplayer Demo. Starting January 25, the multiplayer demo will be available exclusively on the Xbox 360® videogame and entertainment system for Xbox Live Gold Members and will allow them to experience the unparalleled gameplay variety offered by the franchise’s signature Nanosuit in a multiplayer setting. In 2010, Crysis 2 was honored with over a dozen awards from critics around the world, in recognition of its intense, addictive and stunning multiplayer.Crysis 2 multiplayer catapults players into a war-torn Manhattan where two teams fight to the death; each using the powers of the Nanosuit to be fast, be strong and be invisible. Maps will be set across Crytek’s stunning recreation of New York City, presenting players with vertical gameplay that allows them to strategize, attack and defend from above and below.
“Crysis 2 offers a fresh, new take on multiplayer – one that will stand out and establish the game as a top contender in the first person shooter genre,” said Cevat Yerli, CEO of Crytek. “The Nanosuit gives gamers a sense of power they have yet to experience in any other shooter and having New York City as a backdrop will present a different type of playground with even more possibilities.”
The Crysis 2 Multiplayer Demo will feature the “Skyline” map, and two game modes; “Team Instant Action” and “Crash Site”. “Team Instant Action” pits two teams against each other as they kill as many opponents as possible to earn higher ranks. In “Crash Site”, players will battle for control of alien drop pods, earning points by guarding their pods and keeping enemies at bay. Developed by Crytek UK, Crytek’s specialist multiplayer studio, Crysis 2 multiplayer will include six gameplay modes and 12 maps set across recognizable locations in New York City. Throughout the campaign, players can earn up to 50 multiplayer ranks and a variety of different upgrades to their weapons and their Nanosuit. To learn more information on the Crysis 2 Multiplayer Demo, please visit http://crysis.ea.com/demo.
Gamers who pre-order Crysis 2 will receive a copy of the Limited Edition of the game which includes bonuses such as a camouflage skinned SCAR assault rifle and early access to the Holo Decoy attachment, a weapon attachment that projects a moving holographic mirror of the player*. Platinum Dog Tags displaying a player’s multiplayer rank and stats will also be available with the Limited Edition along with a Bonus XP award which can be used to boost a player’s rank*.
FooBear408 will be attending the Crysis 2 multiplayer event on behalf of PS3Blog.net tonight and he will be Live Blogging the event for those of you that are interested. It will start around 6PM PST tonight. He will be posting a more in depth about the event in a few days.
If you have any questions for him, tweet them at @PS3BlogLive
View the Live Blog after the jump!
Yesterday along with the company’s 1Q financial results Electronic Arts revealed it’s lineup for the rest of 2010 and into 2011. Among the list was a new release date for EA’s first person shooter, Crysis 2. The game was originally scheduled to be released this holiday season for all platforms but it’s been pushed back to an undisclosed release between January and March 2011. In a post-earnings conference call, EA’s John Schappert said Crysis 2 was delayed for a “better window and polishing.”
Sony’s exclusive third person shooter, Socom 4, has also bowed out of 2010. According to a post made by Zipper Interactive on Socom.com, the reason for the delay of game is because ”we want to deliver the best and most immersive SOCOM game we possibly can and we’re going to use our extra time to do just that.”
It’s safe to assume that both Crysis 2 and Socom 4 were delayed because of the next Call of Duty game, due out later this year. I suppose 4Q 2010 a good window to release them instead since there’s no other shooter dated for that time frame…besides Killzone 3 that is.
Crytek is adding a lot of extra bells and whistles to Crysis 2, and chief among those is an upgraded enemy AI. So, just how smart will your enemies be? Pretty damn smart, or so Crytek boss Cevat Yerli says.
“We have the most advanced AI system in a game,” Yerli told CVG. “We think that Crysis 2 has the most advanced AI for both humans and aliens you’ve ever seen. They will be showing tactical co-ordination, they will be more challenging but not unfair – they will be truly intelligent, thinking, fair enemies.”
Yerli further stated that even though Crysis 2 will give players a lot of freedom in how they approach obstacles, the game’s enemies will also take advantage of that. These aren’t your usual cannon fodder but “an enemy that adapts to freedom and provides you constant challenge no matter what you do.”