Archive for category Driver: San Francisco

An Interview with Dean Wilkinson

Dean Wilkinson is the scriptwriter for, most recently, the LittleBigPlanet games and Driver: San Francisco. JCMoorehead of Parallel World Gaming (and one of our members) had a chance to interview him on some of his history, what it was like working with Media Molecule and gives us some insight on the upcoming Driver game, from a writer’s perspective of course. Very interesting read! You can read the interview here.

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Driver: San Francisco Interview with IGN

So, Ubisoft lifted the veils for the new Driver game at the press conference held earlier today. Though I was very excited for the return of the series to its roots, I found the idea of ‘shifting’ from car to car a little questionable. They didn’t really do that well of a job explaining it at the conference, but in the interview here, you get more of an understanding of the features, and with that, I’m more at ease and it sounds like it might work.

Also, there are no on-foot segments in the game, and it all focuses solely on the driving, with well over 100 actual, licensed cars. Can’t wait for this one!

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