Archive for category F1 2010
A new Developer Diary from Codemasters for F1 2010 is out in its full extended cut featuring the design process of the tracks and cars. A neat touch is Davidson describing turn 8 at Belgium with an accompanying video showing you what he is describing. Looks like F1 2010 is shaping up nicely although I’m still sceptical about it being 30 fps instead of Sony’s last outing; F1 Championship Edition which was 60 fps. Hopefully the crash/damage modelling system is a big step up from Sony’s last effort though. F1 2010 is due out October.
Another Dev Diary from Codemasters detailing their attention to detail in respect to handling in the upcoming F1 2010 due in September. I’m a little sceptical of how they can claim it handles realistically when it runs at 30fps, especially when you consider Studio Liverpool managed to make a decent F1 game back in 2006 run at 60fps… I’ve added the video after the jump along with some new screenshots, unfortunately they are still of 2009 season cars but the video does show some crashes and car damage in action.
This is a developer interview video but shows some pre-alpha footage of F1 2010, it’s all last season like the screenshots posted already but it gives us an idea of how the dynamic weather will look. Unfortunately there’s no video of crashes or any damage to know how that is. Lets just hope the game ios more exciting than the snooze fest that was the season opener in Bahrain last weekend…
F1 2010 by Codemasters release date has been announced as September 2010, right befgore the real season gets under way this weekend. F1 2010 will feature all the drivers, cars and tracks from the 2010 season as well as Codemaster’s trademark damage system, career mode and the EGO engine previously seen in GRID and DiRT 2.