Archive for category B

Releases for the Week (August 15th-21th)

Welcome to the new a new week of exciting releases for the PS3! Will this week be better than the barren wasteland that was last week? Let’s find out!

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Back To The Future Episode 4 Review

What have we gotten ourselves into this time…in time? Head hurts, not-cool-cloud surrounds us and… are we locked up? Great, this is JUST what I needed to start my morning with that little extra “shock” to my system. Now, how exactly am I getting out of here before I go “poof” and it is all over?

Mmm, guess there’s nothing left but for me to rock… and rock hard. Rock and Roll makes everything better. Oh, and it also makes it easier to escape from weird, scientific facilities run by extremely conservative older ladies with a “yes, God, how can I help you?” complex. Don’t worry, I’ve got this one for you. Just hold on tight and let’s make the jump!

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Ubisoft has a lot of content planed for PSN

Someone already linked over to the news about Beyond Good and Evil seeing an HD release on PSN, but Ubisoft also commented on the DLC soon to be available for Scott Pilgrim vs The World: The Game as well as two other new PSN releases: From Dust and Outland.

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Video: Burnout Paradise DLC Coming Soon

The first video shows a bridge leading to a new area on the map I assume. Plus there is a new car called “Dust Storm”. I’ll probably pick this up when it’s out. I’ve really enjoyed Burnout Paradise so far. But I still miss the crash mode.

Where we’re going, we don’t need roads

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Criterion Games Interview

IGN has a new interview up with Criterion Games, the makers of Burnout Paradise. In case you didn’t know, the PS3 was the lead platform for Criterion as they developed the game, and IGN has some related questions. For example:

IGN: What aspect about PlayStation3 development and hardware is the most promising going into the future?

Sullivan: We like the whole package the system offers. We really like the DualShock3, which we use in Burnout to get the player closer to the feel of driving and the PSEye, which we use for capturing Mugshots and Smugshots online and sending them to your friends. The PlayStation 3 is a very powerful machine that we have just begun to unlock and we were super excited when we got the game to run at 60 frames per second on it.

The really interesting thing to us is that we’ve only seen a few games that are using all of these elements together. There is still a lot of space for many new ideas and exciting experiences in the future as it’s still a relatively new machine and we’ve only just begun pushing it.

Check out the whole interview below.

Criterion Games Interview

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Burnout Paradise: No Splitscreen (Again)

Burnout Paradise Demo

Now that Burnout Paradise is making its way to stores, threads are popping up on the forums like this one and this one asking about splitscreen support. Lots of people (like me) want splitscreen support, but it also looks like lots of people just don’t care.

Here are the people that should and do care about splitscreen:

  • Families. If you have several kids all wanting to play a game, then splitscreen support in a racing game is vital. What else are you going to do, buy two TV’s and consoles?
  • Room-mates. If you’re just living with a friend after graduation or some college buddies in a dorm, wouldn’t it be great to sit down and race the tracks together?
  • Social people. This is the group that I fall into. I regularly have people at my place to play videogames. MotorStorm never makes an appearance because it has no splitscreen. And you know? MotorStorm is exactly the kind of game we like. If it had splitscreen, we’d be playing it all the time!

People that don’t care about splitscreen:

  • Gamers who live alone and don’t have gaming friends that aren’t online. Uh… what else can I say? This seems to be the group that developers are targetting, so it must be large.

So frankly, I don’t understand why there isn’t more people complaining about the lack of splitscreen. How can the latter group possibly be large enough to warrant developers dropping splitscreen support? Some people say that adding splitscreen support will (a) decrease the quality of the graphics and (b) increase development time. To those points I say (a) only in splitscreen mode which I’ll gladly accept, and about which nobody complained in previous generation games, and (b) I’ll wait for it, it can’t add that much time.

I really hope that developers rethink this strategy…

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Burnout Paradise Video Review

Looking forward to picking this up next week :) I’ve been a fan of burnout since the 3rd one. This one looks like the best yet. I do miss the crash mode though, that was fun at parties.

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Burnout Paradise Demo Updated

I haven’t been able to check this for myself yet but according to C&VG.com, the Burnout Paradise demo has been updated to include up to 8 players online with new Freeburn challenges:

EA has boosted the online servers for its Burnout Paradise demo, doubling the number of players in a race from four to eight.

This comes as part of temporary enhancements made to the demo’s online gameplay, which will last from today until the 14 January.

In addition to the increased number of online players, EA has also added 13 new Freeburn challenges. That’s “3 challenges in 5, 6 and 7 player sessions, and 4 new challenges for those playing in 8 player sessions”, as EA explains.

That’s pretty awesome!

I haven’t played it for a while but I’m sure I’ll be having some fun online with this over the weekend. :)

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