Archive for category B
IGN has a new interview up with Criterion Games, the makers of Burnout Paradise. In case you didn’t know, the PS3 was the lead platform for Criterion as they developed the game, and IGN has some related questions. For example:
IGN: What aspect about PlayStation3 development and hardware is the most promising going into the future?
Sullivan: We like the whole package the system offers. We really like the DualShock3, which we use in Burnout to get the player closer to the feel of driving and the PSEye, which we use for capturing Mugshots and Smugshots online and sending them to your friends. The PlayStation 3 is a very powerful machine that we have just begun to unlock and we were super excited when we got the game to run at 60 frames per second on it.
The really interesting thing to us is that we’ve only seen a few games that are using all of these elements together. There is still a lot of space for many new ideas and exciting experiences in the future as it’s still a relatively new machine and we’ve only just begun pushing it.
Check out the whole interview below.
Now that Burnout Paradise is making its way to stores, threads are popping up on the forums like this one and this one asking about splitscreen support. Lots of people (like me) want splitscreen support, but it also looks like lots of people just don’t care.
Here are the people that should and do care about splitscreen:
- Families. If you have several kids all wanting to play a game, then splitscreen support in a racing game is vital. What else are you going to do, buy two TV’s and consoles?
- Room-mates. If you’re just living with a friend after graduation or some college buddies in a dorm, wouldn’t it be great to sit down and race the tracks together?
- Social people. This is the group that I fall into. I regularly have people at my place to play videogames. MotorStorm never makes an appearance because it has no splitscreen. And you know? MotorStorm is exactly the kind of game we like. If it had splitscreen, we’d be playing it all the time!
People that don’t care about splitscreen:
- Gamers who live alone and don’t have gaming friends that aren’t online. Uh… what else can I say? This seems to be the group that developers are targetting, so it must be large.
So frankly, I don’t understand why there isn’t more people complaining about the lack of splitscreen. How can the latter group possibly be large enough to warrant developers dropping splitscreen support? Some people say that adding splitscreen support will (a) decrease the quality of the graphics and (b) increase development time. To those points I say (a) only in splitscreen mode which I’ll gladly accept, and about which nobody complained in previous generation games, and (b) I’ll wait for it, it can’t add that much time.
I really hope that developers rethink this strategy…
Looking forward to picking this up next week I’ve been a fan of burnout since the 3rd one. This one looks like the best yet. I do miss the crash mode though, that was fun at parties.
I haven’t been able to check this for myself yet but according to C&VG.com, the Burnout Paradise demo has been updated to include up to 8 players online with new Freeburn challenges:
EA has boosted the online servers for its Burnout Paradise demo, doubling the number of players in a race from four to eight.
This comes as part of temporary enhancements made to the demo’s online gameplay, which will last from today until the 14 January.
In addition to the increased number of online players, EA has also added 13 new Freeburn challenges. That’s “3 challenges in 5, 6 and 7 player sessions, and 4 new challenges for those playing in 8 player sessions”, as EA explains.
That’s pretty awesome!
I haven’t played it for a while but I’m sure I’ll be having some fun online with this over the weekend.
If one game is crying out for custom soundtracks, it’s Burnout Paradise:
Adam And The Ants – Stand And Deliver
Agent Blue – Snowhill
Airbourne – Too Much, Too Young, Too Fast
Alice In Chains – Would?
Army Of Me – Going Through Changes
Avril Lavigne – Girlfriend
B’z – FRICTION
Brain Failure feat. Dicky Barrett – Coming Down To Beijing
Brand New – The Archers Bows Have Broken
Bromheads Jacket – Fight Music For The Fight
Depeche Mode – Route 66 (Beatmasters Mix)
Faith No More – Epic
Guns N’ Roses – Paradise City
Innerpartysystem – Heart Of Fire
Jane’s Addiction – Stop!
Jimmy Eat World – Electable (Give It Up)
Junkie XL feat. Lauren Rocket – Cities In Dust
Jupiter One – Fire Away
Kerli – Creepshow
Killswitch Engage – My Curse
LCD Soundsystem – Us V. Them
Make Good Your Escape – Beautiful Ruin
Maxeen – Block Out The World
Mexicolas – Come Clean
N.E.R.D. – Rockstar (Jason Nevins Mix)
Never Heard Of It* – Finger On The Trigger
Operator – Nothing To Lose
Permanent ME – Until You Leave
Saosin – Collapse
Seether – Fake It
Senses Fail – Calling All Cars
Showing Off To Thieves – Everyone Has Their Secrets
Skybombers – It Goes Off
Soundgarden – Rusty Cage
Sugarcult – Dead Living
Swervedriver – Duel
The Photo Atlas – Red Orange Yellow
The Pigeon Detectives – I’m Not Sorry
The Styles – Glitter Hits (J.J. Puig Mix)
Twisted Sister – I Wanna Rock
There’s probably 2 or 3 that I like out of that but the rest I’ve never heard of or can’t stand!
After playing SS: HD with custom soundtracks, it’s really made me wish more games would allow for this feature, especially EA games.
As for the game itself, I’m definitely getting it. The demo is a lot of fun with 3 other friends online (the main game will allow for up to 8 ), especially when one of them (let’s call him Ryan) has his PS Eye hooked up, so whenever you take him out, a pic of him in various poses flashes up on the screen! Hilarious stuff.