Archive for category C
Conflict: Denied Ops Demo Impressions
Posted by Blackstaffer in C, PS3 software on February 2nd, 2008
I quickly went through the demo by myself the other day, and I plan to go through it again with a friend. I’ve read about this demo online, and I remember that the gamer complained that there wasn’t anything special about the game.
Frankly, most FPS’s blur together, and none of them really have much that’s unique or special. What makes a good FPS these days is excellent execution plus the new maps that come with it. You have to admit, innovation in an FPS these days is pretty rare (with the exception of CoD4′s levelling up and perk system).
Therefore, I liked Conflict: Denied Ops. It had a small level to go through, and it was executed well. Some of the controller button assignments were a bit flaky, but I assume that I’ll be able to swap them out for a more standard configuration in the final game. (The demo did have three different configs, none really to my liking.)
I liked the ability to quickly switch between two different characters, though on at least one occasion I commanded the other character to join mine, but he got stuck on a piece of geometry and I needed to take over. But this won’t be an issue if two people are playing the game, and this is exactly how I plan to play this game. The demo was rather short, so I haven’t a full idea yet of what the final game will be like. But so far I give it a thumbs up. I hope the final game lives up to the promise.
Where’s the CoD4 Patch for PAL Territories?!!
Posted by Gary in C, PS3 software on January 4th, 2008
I remember North American CoD4 owners were able to download a patch for CoD4 that did the following:
US Data Center For NAT Server:
Will make all US players connect to US data center and EU users connect to EU data center. This will optimize performance for all users in those areas.Fixed ‘Downloading Game Settings’ Error:
Fixed error with conflicting packet interaction.Port 3095 Issue Corrected:
Players were required to have port 3095 open in order to host. Now players who have port 3095 blocked can still host matches.Matchmaking Optimization:
Server search will end upon acquiring a certain number of good servers. Added “prefer” servers with best ping, this will optimize and expedite players finding and joining good matches.
I’m not quite sure exactly how long it’s been since you guys got the patch, but there hasn’t even been a hint of when PAL owners of CoD4 will be able to download the patch.
I’m getting pretty annoyed having to wait up to 15 mins to play a game, only for it to say “lobby closed” when it does find a game and it’s about to begin or for the game to spaz out just as the countdown timer has finished and going straight to the end of round screen.
Then there’s the times when you do find a game and the host quits right at the beginning!
Then there’s the stupidly unstable party system.
I really enjoy playing CoD4 online, it’s now the only game I actually play online for the PS3 but I’m getting pretty sick of all the waiting and disconnect issues.
There are other flaws in the online infrastructure that I would like them to fix such as having a permanent friends list, proper clan options, being able to mute people, having squads so you can chat privately and being able to check other people’s stats etc (basically all the things that Resistance got spot on).
Whether there are plans for any of those things, who knows, but I do remember reading that you would have the option to mute people at some point from a future update.
I just hope whatever is causing the delay in the patch is resolved soon.
New CoD4 Patch
Posted by Blackstaffer in C, PS3 software on December 19th, 2007
Riggins44 pointed out the link by 402 about the new CoD4 patch.
Hey Everyone –
I wanted to give you a heads up on the PS3 Connectivity patch for the PS3 version of Call of Duty 4: Modern Warfare. This is the patch that will improve matchmaking, connectivity, and optimized performance for you guys when playing online.
The PS3 Connectivity patch will be hitting in the very near future. The PS3 (exclusive) Connectivity patch will include:
US Data Center For NAT Server
Will make all US players connect to US data center and EU users connect to EU data center. This will optimize performance for all users in those areas.Fixed ‘Downloading Game Settings’ Error
Fixed error with conflicting packet interaction.Port 3095 Issue Corrected
Players were required to have port 3095 open in order to host. Now players who have port 3095 blocked can still host matches.Matchmaking Optimization
Server search will end upon acquiring a certain number of good servers. Added “prefer” servers with best ping, this will optimize and expedite players finding and joining good matches.This is the first patch, addressing connectivity issues, there will be a future patch that includes several more multiplayer enhancements but won’t be here until well into the new year. Let me know if there are any questions. Thanks guys.
I tried it last night and it works great for me, though I’ve heard some people have had problems. When I searched for an HQ match I was caught off guard by how quickly it found a match. No more waiting around! Woo-hoo!
Can anyone explain how the server hosting works? How do you know if you’re the host?
Call of Duty 4: DOUBLE XP WEEKEND
Posted by T0SH in C, PS3 software, ZGame Profiles on December 4th, 2007
I know what I’ll be doing this weekend!
Call of Duty 4: Modern Warfare Double XP WEEKEND
Starts: Friday Dec 7th at 10 AM (PST)
Ends: Monday Dec 10th at 10 AM (PST)
Details:
We’re kicking off a double XP weekend exclusively on the PS3 starting on Friday and lasting till Monday morning. Play at anytime starting at 10 am (PST) through Monday at 10 am (PST) and you’ll earn double the XP in every gametype. Rank up higher, unlock more all weekend long!
This is a special limited time deal, so get in there and rank up while the double XP lasts, as come Monday morning it’s back to normal XP. See you online!
Call of Duty 4 Patch Incoming ….. soon
Posted by T0SH in C, PS3 software, ZGame Profiles on November 16th, 2007
Looks like a pretty good patch. They have added more support for the Kill cam, Airstrike bombs and Claymores. I really like the Kill cam, nice to know where your opponent is so you can get revenge
Now for the Optimized Multiplayer updates, we’ve taken a lot of your community feedback and have been working on a patch for the PS3 version which we plan to release once complete, no ETA on when it will come out as it has to go through certification with Sony, however the update will address and add the following:
Identify party by Background Color (in Lobby)
Optimized Server selection for first match for better connections
Addition of Host Migration so if Host Leaves auto-chooses next best host
Improved network performance for 18 player games
Optimized ‘Chase Cam’ when Spectating
Fixed Playlist error when attempting to join from other games
Handle Corrupt Create A Class data instead of kicking player
Added Kill cam to Airstrike bombs and Claymores
Added the ability to Mute Players on PS3
Added Recently Met Players on PS3
Tweaked the following Oldschool Mode Settings based on feedback:
- Added Unlimited Sprint
- Increased Magazine Size
- Added Ragdoll Cam



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