Archive for category F
The Folding@Home project has reached over 1,000 TFLOP. The PS3 alone accounts for 7/10th of that. Keep in mind that these stats change all the time. But pretty impressive. The PS3 Donor name is actually #1. Check out this link.
Our PS3Blog.net Folding@Home team is currently ranked 661 of 68067, not bad for only 91 people on our team at the moment. Keep those PS3′s folding, it’s for a good cause.
It’s very simple to join our team. Once you’ve launched the Folding@Home program, just press the triangle button to bring up the Options panel, select “Identity”, and then select “Join an exiting team”. After that, just enter PS3Blog.net’s team number 55054. And that’s it, your now part of the team.
Even PC users can join the team. I have my work PC running the folding@home software as well. You can download the PC version here.
Last Thursday’s PlayStation Store update changed the price of flOw to $5.00 for a limited time. It will go back to the normal price of $8.00 on May 24, 2007.
When I first got the game, I had my girl friend try it out. And she couldn’t put the controller down for a few hours. It’s a pretty fun game, it’s very simple and relaxing. It’s a nice change. But, honestly I wish there was an update for flOw, I rarely play it anymore. Add a few more creatures, levels, etc. And I’ll pick it up again.
“The setting is the future, circa 2161. We find ourselves in a dried out San Francisco Bay, under the Golden Gate Bridge, in pitched battle between the so-called Atlantic Alliance–a consortium of eastern American states and several European nations–and the Republic of Pacifica, a teaming of western American states and several Asian nations.”
This is the setting for LucasArts’ new first-person shooter called Fracture. If you watch the video below, you’ll see that earth-deformation is a big deal in this game. Lob an ground-grenade, and the ground wells up in waves, or a menhir shudders up into the sky. Or bits of blast dirt fling themselves about.
This makes for an interesting idea. But being a glass-is-half-empty kind of guy, I’ll wait for more coverage before making up MY mind. Oh yeah – this game is coming out for the PS3 and 360 sometime in 2008.
[edit by Gary] I thought you guys might be interested in seeing some gameplay footage of Fracture. It looks pretty cool and it puts some of the crazy weapons in Ratchet & Clank to shame. One to keep an eye on.
Back in January I contacted Sony Computer Entertainment US Research & Development about Folding@home. Just a recap this is what they said.
We’re working hard to finish off the Folding@home client for PS3 and we’re hoping to have it available for download in early spring. Perhaps March but we’re not 100% sure of the date. The download will be approximately 150MB for the initial install and the network communications with Stanford’s servers will be pretty low data rates. It will be a free download.
When the next firmware update is out the end of this month. All you’ll have to do it update and it will add a new icon to the cross media bar. When your PS3 is on-line you get linked to other PS3s all over the world. If enough PS3 owners help out it could halve the time needed to complete a full gene folding simulation.
When Folding@Home is running you can’t play games or watch Blu-ray movies while it’s running. But hey it’s free and your helping a great cause.
Here is the Press Release about Folding@Home
And here are some more screen shots:
When PS3 owners are running the folding simulations, they’ll be able to see displays that update them on how close the work unit is to completion. One of the planned displays will depict a view of the world that shows a glowing light everywhere a PS3 is running the Folding @ Home software.
Yesterday after work I picked up F1 Championship Edition (F1CE) for my PS3. Unfortunately, because I was so busy last night, I didn’t get to play it for more than about 15 minutes, so I’ll give more impressions later.
Interestingly, the game was less expensive than many other PS3 games. PS3 games generally retail for $70 Cdn, while F1CE sold for $60, which was nice.
The game looks really nice, I have to say. The graphics are great, and even my wife remarked on how realistic everything looked. Though I still wish they had done better grass.
Strike number one, though, is that there is no splitscreen support whatsoever!!! That’s just crazy. I don’t know what Sony Liverpool Studios is thinking, but racing games have to have a splitscreen mode. I’m quite upset about this.
Control-wise, it’s better than the demo, if my memory doesn’t fail me. Having all the aids on bothered me, but not as much as it did in the demo. Once I realized why I didn’t like the feel, I turned most of the aids off and then started to really enjoy the racing. At first I was a little miffed that I had to use the right joystick for acceleration and braking, but then realized you can switch up the control scheme from the main menu (but not from within the race, unfortunately). It even has tilt support, which I didn’t get too much of a chance to try. But it seemed cool.
Going online was a very interesting experience. I could actually join a game in-progress! I couldn’t believe it. I took over for someone who left a race, which was really neat. And having all those human players on the track at the same time as me was a wonder – I’m so used to playing computer players.
But online this is where we get to strike number two. Periodically, the game just freezes. Your car stops, everything stops, for about 2 seconds, and then it continues. This is bad. Really bad. Sony has to fix this ASAP, or they’re going to have a lot of irate gamers storming their gates.
All in all, I was impressed by this package. There was no strike three, so this game in still (somewhat) in my good graces. But Sony has to fix up the second problem ASAP and the first one after that.