Archive for category H
The second and final extra level to be included on the House of the Dead: Overkill Wii to PS3 port has been revealed and it’s something to truly marvel at:
As was the case last time, Varla and her stripper friend Candy find themselves in an unlikely scenario where everything could (and probably WILL) go wrong. If you want to run away and hide from Zombies in a B-flick inspired universe… what better place is there than a slaughterhouse?
Hijinks ensue and the whole gang joins us for a fun, thrilling and wholesome ride down some blood covered hallways, freezers and intestine filled containers! You can buy your very own copy of House of the Dead: OVERKILL – Extended Cut right here so you can take home this Move and 3D compatible game!
More pics after the break.
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High Velocity Bowling is seeing a retail release with all the DLC content as well as the Move support patch included in the disc. Price is $40 as is the case with most of the Move games in the launch window (RUSE and Aragorn’s Quest being the exceptions).
Check out IGN’s crappy review of Hot Shots Golf: Out of Bounds below:
Why is it crappy? Lets see. The reviewer says Hot Shots Golf could do with more content, such as more courses yet fails to mention exactly how many courses there actually are in the game. “A handful”. How many is that exactly?!
My next major issue with the ‘review’ is the online play in HSG. You can set up a one off game with 8 players all taking part or set up a tournament with up to 50 players taking part. Cool but what about the stuff that actually matters like the lobby or party system? What about the voice chat, if there is any? Can you send messages to people in the game? Is there an in-game friends list? WHAT IS THE MEANING OF LIFE FFS!!!!!
EDIT: Henning just reminded me that there is no mention of how many players can play locally, if that is even an option!
If people are going to review a game why don’t they actually review the damn thing instead of doing a brief overview of it, which is actually what that video ‘review’ is.
It’s not the first time I’ve had issues with a review from IGN or other major gaming sites. These guys are supposed to be professional games journalists right? Then why the hell can’t they do a proper review of a product!
Anyway, enough of my rant. This game is due out in the UK at the end of March under the name Everybody’s Golf: World Tour and I’ll hopefully be picking it up once I know more about the online play and exactly how many courses are in it.
The two demos I played of it (Japanese and NA versions) had already convinced me to buy it, and I know from experience that previous games have always been immense fun. The online side of things should add an extra dimension to it though.
I’m finding it really hard to get excited over a game that’s been delayed so many times. If it wasn’t for the pedigree of developers Free Radical Design (Timesplitters) then I would’ve stopped caring a long time ago.
Gamasutra are saying Haze is now due out May (that’s 2008 not 2009 ) so I hope the extra work done on Haze has been worth it.
To be honest, I’m quite sick of FPS at this moment in time. I’ve played CoD4, HL2: The Orange Box and Resistance over the past 6 months and beyond and I’ve had my fill of FPS. It’s an over saturated genre anyway, so it’s going to be interesting to see if Haze can make the grade.
Before I start going in to any sort of detail about Half Life 2: The Orange Box, I want to remind you about a few choice quotes of some reviews from some big name games sites.
Here’s Eurogamer on some of the problems they encountered with Episode One and Two:
Dipping into the graphically more challenging Episode One, the game initially still manages to impress, matching the 720p/30 performance of Xbox 360 seemingly with few problems. However, the deeper you move into the game, the more the frame rate issues intrude on the experience. Catching falling debris with the gravity gun becomes an exercise in anticipating lag as the frame rate dives dramatically. Fierce firefights can become a slideshow. Death is your constant companion not necessarily because of your lack of gaming ability but because you literally can’t see what’s going on – the PlayStation 3 is simply not giving you enough visual information to work with.
But while Episode One is decent enough and just about bearable even when things go pear-shaped, its sequel is essentially a complete write-off. The Source Engine is pushed to its limits in Episode Two, rendering scenes far more complex than any seen in the previous Half-Life games. It looks absolutely gorgeous, but on PlayStation 3, the drop in frame rate is always with you, kicking in right from the beginning and rarely letting up.
That’s just a taster of their criticism for the PS3 version. Next up is IGN:
The remainder of our criticisms are to blame for the discrepancy in scores between the PlayStation 3 version of the game and the 360 version (the PS3 version, after all, wasn’t handled entirely by Valve). The PlayStation 3 Orange Box performs far worse, and this fact just isn’t up for debate. While framerate issues aren’t as problematic in Half-Life 2 and Episode One, Episode Two suffers a great deal, especially during the episode’s larger battles. We regret to say that some sections border on being unplayable because of the stutters, which often cause your aim to be thrown off and timing shots to be very difficult. The problem isn’t persistent throughout, but when it hits, it hits hard.
More troubling still is the difference in load times. Almost all the PS3 load times are at least five seconds more than the 360, but loading a saved game/loading after death is particularly awful. These clock in at about two to three times as long as the 360 version, which slows down the gameplay considerably. Even though the PS3 Orange Box sports a quicksave feature, any benefit of this option is lost considering the overall abundance of loading.
Gamespot’s HL2: The Orange Box Review doesn’t criticise the PS3 version quite as much as Eurogamer or IGN but it still mentions issues with frame rate and slowdown, not to mention the longer load times in the PS3 version.
And this is where I have a problem. Yes the PS3 version has stupidly long load times on all the games that I played (Team Fortress 2 is the only one I haven’t tried) but the issues with the frame rate and slowdown is greatly exaggerated.
I experienced one major incident of slowdown during Half Life 2, on the Route Kanal mission when I was in the boat. It lasted for under a minute and stopped after I got out of the boat. There were no other incidents of drops in framerate during the rest of HL2.
Next is Episode One. There were very few drops in frame rate during Episode One and when they did occur, it was usually just after I had quicksaved and it would last for 1sec then things would be back to normal. No major incidents of slowdown occurred during open play.
Finally, Episode 2, the much criticised portion of The Orange Box. IGN said it was virtually a complete write off. What a load of bullshit! There was one incident of slowdown during Episode 2, while playing the mission where Alyx was being healed and you had to fend off hordes of Antlions that came through four different tunnels.
It lasted for around 30 seconds and didn’t affect my ability to dispatch the Antlions with my shotgun. There were no other major problems of frame rate drops during the rest of the game, including the epic mission at the end. I won’t spoil it for people that haven’t played it but if you have played it, you know the mission I mean.
I have to question which version of the game IGN and Eurogamer were playing because it wasn’t the same version that I was playing. I almost missed out on experiencing The Orange Box due to these negative reviews. I’m glad I got it because it turns out the criticisms levelled at the PS3 version of the Orange Box were greatly exaggerated.
The game itself was an excellent experience. It took a while to draw me in, probably about halfway through HL2, but once I was it just got better and better.
Episode 2 is definitely the best portion of The Orange Box for me. The graphics are a step up from HL2 and Episode One (hardly surprising) but the pace and set pieces are also phenomenal, not to mention the shocking twist near the beginning that had me pretty emotional.
It’s definitely one of the best FPS I’ve played, with a great story and characters to match. Alyx and Dog make the HL2 so much more enjoyable. I wouldn’t of played the game solidly for over a week if it wasn’t for those two.
I hope more people give the PS3 version of The Orange Box a chance because it would be a shame for people to miss out on such a great experience.