Archive for category R
1UP.com has more info on Resistance 2. I don’t know for sure if any of this is new or not, but I found it interesting reading.
For one, there’s no narrative this time. The first game was narrated by Captain Rachel Parker, but this time around, you’ll be seeing it through the eyes instead. And your eyes will be seeing mates in your new unit – the Sentinels. All are resistant to the Chimeran virus, so you’re not alone anymore.
Not only that, but bosses will be bigger than ever, you’ll be seeing a lot of American real estate this time, and you’ll be doing it in style – vehicles will play a large part.
For more, read the article below.
I’ve never had a game do me in like Rock Band. This morning I woke up with a sore back and aching wrists. Yesterday I was playing Rock Band. Drums, in particular. I thought I had a good chair and good posture, but my bad back betrayed me and now I’m quite sore.
I wasn’t planning on buying Rock Band until my basement was finished. But our basement finishing plans have been postponed indefinitely, so now on my wife’s prompting, Rock Band is in the house.
Now, I’ve played Guitar Hero I, II, Rocks the 80’s, and III. I have them all, and the two guitars to prove it. So that’s the background I’m coming from. I’m not going to post a full review of the game – others have done so much better than I can. So I’ll just give a couple impressions.
First off, I love the presentation. After four GH games that all look and play the same, it’s very refreshing to come into a similar style of game that has a totally different visual style to it. Maybe it’s just the fact that this is my first such game on the PS3 on my new 1080p television, but everything just looks so sweet and crisp. I love it.
I also like how they did the career mode. It’s a much less linear progression than the Guitar Hero games, and it’s fun. The only problem is that while you can do a solo career as a lead guitarist, singer, or drummer, there’s no option for bass guitar. Which really sucks, because bass with it’s “bass groove” perk quickly became my favourite instrument. I enjoyed playing a lot of bass songs on Hard difficulty, which is something I can’t do playing lead guitar – it’s just too difficult for me.
The ability to create your own rocker is a blast too. I enjoy tweeking the look of my characters.
I’ve heard the the Rock Band controller is a love-it or hate-it affair, and I fall firmly into the love-it category. It’s great. It duplicates the five coloured buttons much further up the neck, and I’ve been enjoying using those new buttons. I like the mushy strum bar, and I like the coloured buttons’ click. But there is a fly in the ointment. I am having one problem with the guitar – activating Overdrive (Rock Band’s version of Star Power). It just doesn’t work right. Sometimes it activates when I don’t want it to and other times it doesn’t activate when I do. I can lift up the guitar even past vertical, spin it in the air, flip it around, nothing. It’s very frustrating. I think I’ll put in for a new guitar.
The absolutely most stupid thing of all, though, is that I have no solution for playing two guitars. I have a rock band with a band member missing. What other guitar works with Rock Band for the PS3?
Which brings up another pet peave. In the Guitar Hero games, if you didn’t have an extra guitar, you could just use a controller instead. Not so in Rock Band. Quite frustrating.
Sony selection wise, I think that maybe Guitar Hero III has a better selection than Rock Band does, but I haven’t played all the Rock Band songs yet, so I’ll have to reserve final judgement for later.
I did download two songs – Buddy Holly and Juke Box Hero. But I don’t really like the prices, I think they’re a bit high. So I won’t be downloading too much. I heard that the prices will be increasing. I hope that’s not true.
I’m also ticked that the 360 will be getting some exclusive songs, including Sprode by Freezepop. I love Freezepop. I hope us PS3 gamers get some love from Harmonix too.
I just can’t get the hang of the kick drum. It was true at my friend’s place on the 360, and it’s true at my place on my PS3. I tried yesterday to start a career in medium mode on drums. I was doing fine until the song Seven came along, which I totally bombed at. So I entered practice mode and played at 60%, then 70% speed, then 80%. It took a lot of practicing, but I was starting to get it. I thought. At 90% I could muddle my way through. But at 100% speed, I totally blew it. My mind can not wrap around the use of the kick drum. It just can’t. There are certain neural pathways that are just not connecting. I wish they had an option for turning off the use of the kick drum. Before you attack me for this, remember that this is a game first, for your own personal enjoyment, and that I asked for the option. It’s not a drum instructor, though that may be a side product.
And speaking of wishes, I also wish Rock Band had a free style option to let you just play the drums as if it were a drumkit.
Normally I’d give a game like this something like a 9.5 out of 10. But because of the guitar problems, the lack of a controller option, the frustrating drumkit, and the over-priced songs, the game will get a 7.5 from me.
Bosses 100 feet tall, that is going to be fun! Actually everything about this game is going to be great, I can feel it. Eight player co-op, sixty people battling online with square support too.
The audio in the videos are a little off, but you don’t need to actually watch the video just listen. There is no game play footage in the videos below.
This game is going to be epic! Wow, do the guys at insomniac ever sleep?! lol When I find screenshots I’ll update this post.
Wollan at NeoGAF checked out the latest GameInformer and it has some huge news about Resistance 2. Check it out.
-One campaign focusing on Nathan Hale across USA, 1 player
-One separate story based campaign supporting 2 players offline, 8 players Online
-Online Multiplayer (dedicated servers) supporting 60 people
-Classes for online: Heavy, Special Ops, Medic
-New vehicles including Chameleon (Stalker with cloak)
-Partial randomized geometry in level spots
-Insane stat tracking coupled with MyResistance.net
[Update: Photos ]
HUGE cooperative game… EIGHT-PLAYER story-driven campaign along side single-player campaign. SIXTY-PLAYER Competitive modes… HUGE United States Landscapes as backdrops.
“It is, in short, a tour de force for the untapped might of the PlayStation 3″
Narrative stays with Hale the whole time… not Rachel. Hale shot down in Iceland, escapes to US and becomes part of program called Sentinels…
Chameleon.. Stalker with total cloaking ability
Overcoming stigma that boss encounters don’t work in FPS games..
Eight player coop over PSN, two player local
CLASSES! Unique character with one of three basic templates… tank with heavy weaponry, special ops for distance (bullseye modified with zoom), medic.
Online matching… standard difficulty discarded for scaled challenges for team skill..
Partially randomized geometry… levels are different with each play through
again… 60 players online. want sense of epic battle.. don’t want fast-furious game play to be focus, more focused on squad v squad.
Will log into smaller four-to-eight man lobbies for each squad… encouraging communication and camaraderie, squad will be tasked with a particular objective. careful level design aims to deliver intense combat zones or small team conflicts that flow within arena of larger battle.
Dedicated gaming community with stat servers for faster matchmaching than any console game of 2007. full-featured profile pages through myresistance.net will incorporate social networking concepts. open clan and party system to encourage community…no player invites needed.
Further tapped power of PS3… more enemies onscreen, better AI, better lighting and shaders (SCREENSHOTS LOOK AMAZING!!!). More compilers, normal mapping and detail mapping combine to deliver textures that look amazing from afar and at extremely close distances.
AI getting a lot more attention.. will scaled on-the-fly to players perspective and viewpoint… aka enemies closer to the player will actually have more sophisticated AI routines than those further away. assailants in your direct field of view received heightened intelligence. easily more cunning than before
Listened to complaints… working on solution to long checkpoints and health system. not positive what final solution will be.
“Our time playing was a blast”… each character class contributes in a unique way and “we loved the strategy-laden medic”… unique sense of teamwork
“Resistance 2 will be too epic to dismiss as anything but one of the biggest, boldest, and most high-reaching titles of 2008. It’s a game that won’t be ignored.”