Archive for category Gran Turismo 5 Prologue

Track Detail in GT5 Vastly Improved Over GT: Prologue

Over at PlayStation University, they have these two comparison shots of the Fuji track, one taken from GT: Prologue and the other from GT5. For those who got the Time Trial/Demo, you know the track on there lacked a lot of graphical enhancements, but it was essentially the GT: Prologue graphics engine running on the GT5 physics engine.

This gives us a good idea of the enhancements made to the track’s detail (this is closer to the newest build; it’s from the GT Academy in France) showing some imperfections, especially in the grassy areas with missing/ripped away grass and dirt. A little piece of eye candy for y’all.

[Image Source:]


Another Set of “Greatest Hits” For the PS3 Launches Today

Greatest Hits

As you know, Greatest Hits games are $29.99. If you have been on the edge for some well known games then now is the time to pick them up.

Army of Two, Battlefield: Bad Company
Devil May Cry 4
Gran Turismo 5: Prologue
Metal Gear Solid 4: Guns of the Patriots
Ratchet & Clank: Tools of Destruction

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GT5 TGS Booth in Home

We’ve already covered this topic quite a bit recently, but this seems to be one of the more entertaining uses of a 3D avatar type system… I assume this wasn’t fully ready for TGS 2008, but for future big PR shows, I hope they are able to better take advantage of this.


Gran Turismo x 4


The Polyphony guys hooked up 4 PS3s to display a quarter of a screen each to run Gran Turismo 5: Prologue at a resolution of 3840×2160 compared to its normal 1920 x 1080 display. They also had other units running the game 4 times as fast with a refresh rate of 240fps!

full write up can be found here; found via Kotaku


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