Archive for category LittleBigPlanet

LittleBigPlanet Levels Surpass Four Million & New Costumes!!

LBP and LBP2 fan made levels have now surpassed four million. This game continues to surprise me every time I get on to play. There are many levels so good, that I can’t even fathom how someone could make them on the PS3.

Eric Levine, of SCEA, explained, that “if you played LBP straight for 12 hours a day and only played each level for 5 minutes, it would take you more than 78 years to play through all of them. WOW!”

I’m sure they will hit five million before too long. Especially with new sticker packs on their way. The first to be announced, is the “Tron: Evolution Minipack, which will be released on April 26th for $2.99.” The pack will also contain two brand new costumes. Then in May, a KillZone 3 costume pack with two brand new costumes will arrive.

To see the Tron pack, and one of the KillZone 3 costumes, hit the jump.
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LBP2 Costumes Heading Our Way Soon

It looks like there is some great DLC coming soon for LittleBigPlanet 2. Next week, we will see a release of PlayStation Move Heroes costumes, featuring Jak & Daxter, Ratchet & Clank, and Sly & Bentley. “Each pack of two will be on sale for $2.99.”
Next month will see the release of two brand new Tron: Evolution costumes, as well as some themed stickers. Following that, they have announced a new Killzone 3 mini-pack “coming soon,” featuring two new costumes.
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My Top Five Most (and Least) Favorite Games

We’ve all have had games we’ve despised, and games we’ve loved. Games that made us stand up and cheer, and games that made us stand up and throw the controller through the nearest window. Games that are a triumph and games that are…um…not a triumph.

I’m not good with analogies. Anyway, we’ve all had games we’ve loved and games we’ve hated. It’s just the games I love are always within arm’s reach, and the ones I hate are in the bargain bins at Goodwill.

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An Interview with Dean Wilkinson

Dean Wilkinson is the scriptwriter for, most recently, the LittleBigPlanet games and Driver: San Francisco. JCMoorehead of Parallel World Gaming (and one of our members) had a chance to interview him on some of his history, what it was like working with Media Molecule and gives us some insight on the upcoming Driver game, from a writer’s perspective of course. Very interesting read! You can read the interview here.

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