Archive for category PixelJunk Shooter 2
PixelJunk Anniversary Blowout Sale
Posted by Cheeto in Pixel Junk Shooter, PixelJunk Monsters, PixelJunk Shooter 2, PixelJunk Sidescroller, PS3, PS3 software, PSN, QuickNews on May 8th, 2012
Celebrating PixelJunk’s 5th anniversary and Q-Games’s 10th in style, with this huge blowout sale! Get all your PixelJunk classic favourites, Racers, Monsters, Eden, and Shooter, for only $1. Q-Games is also cutting the prices of PixelJunk Monsters Deluxe (PSP), PixelJunk Shooter 2 and PixelJunk SideScroller by half!
This fantastic sale will go live today during the PlayStation Store update. For more information visit link.
PixelJunk Shooter 2 Releases March 1st
Posted by Oly in PixelJunk Shooter 2, PS3, QuickNews on February 10th, 2011
PixelJunk Shooter 2 will be released on March 1st in NA and on the 2nd in Eu.
The official PS3blog had this to say, “Compared to the original, this game is packed even more full of lovely gushing liquid action across three entirely new worlds, and there is a whole new game in itself with the online versus mode we have put in there (over 20 weapons and abilities for you to use against your opponent!). This is why it has taken a little longer than expected to get this into your hands, but we’re really happy that now, after winging its way through the digital tapestry called “game submission,” it has been approved for release!”
PixelJunk Shooter 2, Not Encore!
Posted by Luke in PixelJunk Shooter 2, PSN, QuickNews on January 12th, 2011
Jeff Rubenstein caught up with Matt Morton the producer of PixelJunk Shooter 2 at this past CES to ask him what we can expect from the game, what is multiplayer like and why this isn’t an Encore to the first PixelJunk shooter like two of the other PixelJunk games.
PixelJunk Shooter 2 Producers Talk About Game
Posted by Jay in PixelJunk Shooter 2 on June 17th, 2010
Here, Deb Mars and Matt Morton talk about the upcoming PixelJunk Shooter 2, and some of its new features and gameplay. They also mention that, because of a more involved storyline, this is the first PixelJunk title to have an actual sequel as opposed to an “encore.” Given the quality of the first game, I cannot wait to play this one!
Some PixelJunk Shooter 2 Information
Posted by Jay in E3, Media, PixelJunk Shooter 2 on June 15th, 2010

So PixelJunk Shooter 2 has been confirmed to be coming, but there hasn’t been too many details come through, let alone, an official statement or anything at the press conference today (lets face it, if Sony were to show everything we wanted to see, the event would have had to been another couple of hours). So, what’s new with PixelJunk Shooter 2?
Besides the same type of gameplay sand dynamic fluid system, a fact sheet released by Sony says a whole lot, that’s what. The first PixelJunk Shooter only allowed for local co-op play, but they’re upping the ante with this one, as they plan to make it a bit more community-based. First off, there is now a competitive online mode that has you face off against other players in stages specifically built around that particular game mode.
You can also upload your ‘ghost’ online from your best performances, or download the ghosts of other players, both globally and by your friends, and then try to beat their scores. There is also a ‘Virtual Co-op” mode that sends out an AI controlled ghost to help you get through certain stages and work together.
And finally, besides the online ranking, there is also some YouTube upload support for your best runs and the like if you so choose to use the feature. Did I say finally? I actually meant it for this. The game is also playable on the PSP system via “Remote Play”. Be sure to check out the screenshots after the jump.



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