Archive for category WWE ’12

IGN Live Does a WWE ’12 Playthrough and Launch Trailer

If anyone has been paying attention to the WWE games, you know that WWE ’12 has included a LOT of improvements over last year’s Smackdown vs Raw 2011, which I reviewed here.

Anyway, the above video is approximately an hour and 35 minutes long and includes IGN’s Rich George, who is sitting with THQ’s Cory Ledesma and Bryan Williams, discussing the game, changes, features, etc while playing the game. How many other wrestling and WWE fans are looking forward to this?

UPDATE
Be sure to check out the launch trailer after the jump!

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Brock Lesnar Will Be Playable in WWE ’12!!

THQ has announced the inclusion of Brock Lesnar as a playable wrestler in WWE ’12!!
The game will be released on Nov 22, 2011.

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Upping the Ante: WWE ’12 Creation Suite Adds Long Requested Features

The WWE Smackdown and Smackdown vs Raw games have always had some of the most open character creation in gaming (with a host of other ever-evolving creation types). This has even expanded beyond Create-a-Superstar to things like Create a Taunt (which, oddly enough, hasn’t been around for a while), Create a Finisher, heck, even Create a Storyline.

But a couple things has been missing that could really help flesh out the whole creation process. Titantron videos have always been pretty limited to what the game included, or, as in SVR 2011, a ‘highlight reel’ created by replays from a single match. With the release of WWE ’12, the next title in THQ’s WWE franchise, that seems to have changed, as intro videos seem that much more interactive (as you can see from the trailer above). As to how they got other background videos to run with it, I am not sure if that’s from stock footage they have included with the game or if you’re allowed to upload your own, but it’s still great to see more options (I’ll shoot them an email for clarification).

Another requested feature, THQ has also included Create an Arena. This allows you to design things from ringside barriers, to rope color, to ring aprons, to the lighting (and probably more). A good example from the trailer is the NWO/WCW ring. This would go great with Create a PPV, with a bunch of downloaded superstars from the ’90s, trying to recreate what you might see on Raw is War and Warzone or something. Yeah, I can be nerdy like that. The game releases on November 22nd.

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WWE ’12 Roster Reveal Tomorrow

THQ has announced on their facebook page that they will be doing the WWE ’12 Roster Reveal tomorrow at 1PM, PDT. To find out more details about the event, be sure to check out this event posting, which is on facebook as well (details re-posted after the jump). Let’s see which legends and superstars we will see this year…

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WWE ’12 Announced

As if November wasn’t packed full of big releases already, THQ has officially revealed the next iteration to their WWE simulation titles. The Smackdown vs Raw titling was dropped for the next title, with the new one simply being called WWE ’12, and with the announcement, THQ promises some huge changes to the ever popular wrestling titles (more so than past titles). Bigger, badder and better is the tagline, and it might just be a proper description for the title.

Some of the new features have already been announced, including the mysterious Predator Technology. THQ described it as a system that “delivers a fresh and strategic gameplay experience that looks, feels and plays better than ever before.” Action is supposedly more fluid, animations are more realistic, the AI has been improved, and there is a new submission system called “Breaking Point”. This has a new mini-game that includes a scramble to the ropes for a rope break, something fans have been asking for for a very long time.

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