Archive for category God of War Ghost of Sparta
Remember when we got the GoW Collection a while back and we were very happy about playing the original PS2 releases in HD and 60 fps on our PS3 WITH trophy support? Well, now it’s time for the PORTABLE God of War games to get the same treatment!
First we have a video showing us how different things really are when porting a PSP game into a PS3 engine:
Oh, brother where art thou? In Hell, you say? Well I had better slay every man, beast and God that stands in my way to rescue him then. God of War is back on the PSP in the form of Ghost of Sparta and it looks to test the capabilities of the handheld so hard that it threatens to rip it apart like one of Kratos’ many enemies. But does GOS push the series in any new directions or has the GOW started to stagnate after the recent PS3 epic?
There is a pretty cool PSP exclusive theme of Kratos with the pre-order of Ghosts of Sparta.
“Reason #3 to Pre-Order God of War: Ghost of Sparta – introducing the exclusive PSP Theme featuring our rage filled Kratos (outfitted within the sleek two-tone Limited Edition Ghost of Sparta PSP)”
Check it out here!!
Kratos is back on the PSP for another mythical adventure allowing you to rip off heads and impale you enemies whilst on the bus on the way to work. Once again the PSP GOW title is developed by Ready at Dawn who were responsible for the excellent Chains of Olympus. Looking bigger and better than Chains, Ghost of Sparta is hoping to keep the PSP market alive with more epic action.
The section I played featured outside of Atlantis starting on ship at sea before ending up on the outskirts of Atlantis. Fighting though the usual enemy types along with some spider like creatures which are spawned by the big Scylla who features throughout making a nuisance of themselves serving as a boss fight half way through. The preview broadly covered many aspects including combat, typical platforming sections and mini games. These have been influenced by GOW3 and now show the buttons on the side of the screen correlating to their position on the console so O is on the right and X along the bottom etc.. making them more intuitive. The combat arena also makes an appearance for the first time on PSP which will add to the longevity.