Archive for category Wii Software
I put together a video of game play from PlayStation’s Sports Champions Table Tennis and Wii Sports Resort Table Tennis in a side by side comparison. I played a game as normally as possible. I played a game simply waggling either controller back and forth and I played a game frantically wailing either controller back and forth.
What did I find?
- On the PlayStation version, if I hold the controller at a medium level and stand in the middle of the table, I can hit the ball a decent amount of times when simply waggling back and forth.
- On the Wii version, when simply waggling back and forth, I just about always hit the ball, I just didn’t have much control over the ball.
- It is possible to play the Wii while waving the Wiimote above your head like a cowboy.
- It is not possible to play the PlayStation while waving the Move above above your head like a cowboy.
- The Wii is fun to play.
- The PlayStation is too.
*Article is an opinion of the writer and should not be seen as fuel for the “console war”, even though that will probably be it’s fate*
This generation of gaming consoles has proven a lot of things since the Xbox 360 launched. Remember the days when the PlayStation 3 was stumbling down a steep hill, with sales numbers faltering up until the price drop and the release of the Slim model? Out of the big three, Sony is, indeed, in 3rd place in total number of consoles sold, lagging behind the 360 by 5 – 6 million units (Wii is at around a ridiculous 67 million).
Because of this, people claim that Sony has lost the console war; jumping to an invalid conclusion. Keep in mind, the 360 was released in November of 2005, a year earlier than the release of the PlayStation 3. A lot of people couldn’t wait to get into the “next gen” world, and this, in turn, caused a wave of people buying the console because friends owned it. With total 360 sales nearing 38 million, and Sony closing in on 32 million (according to VGChartz, which isn’t an entirely reliable source, but the numbers are close enough for a relative sales figure within the realm of reality).
That being said, the 360 has been out for about 50 or so months, with the PS3 being out for about 38. Doing the math, that would mean the PS3 sells about 840,000 units a month (remember, the console was a staggering $600 at one point, too), with the 360 selling 760,000 per month (keep in mind, this is just total number of consoles sold over the number of months since release, there are slow months and there are big months (last calendar quarter of last year, the PS3 sold over 6.5 million consoles alone)). At this rate, within the next calendar year’s months (going by this number, and counting between March and December, being 9 months), the PS3 could potentially sell 7.56 million consoles, with the 360 selling 6.84 million.
Two weeks later, the PS3 is still the best selling video game product on Amazon (which is updated hourly), beating out both the Wii and the XBox 360 Elite, which are ranked 11th and 15th respectively. Funny thing is, the 360 had a price drop as well, within the last week, and its sales are nowhere near what the PS3 is getting (and it’s the only hardware in the top 10). Hopefully, this means the tides are truly turning and the PS3 really comes into fruition and starts taking its rightful place on top.
For those interested, here are the current Top 10 items on the list:
- PlayStation 3 120GB
- Wii Sports Resort
- Wii MotionPlus
- Halo 3: ODST (360)
- Batman: Arkham Asylum (PS3)
- Professor Layton and the Diabolical Box (DS)
- PlayStation 3 DualShock 3 Wireless Controller
- Batman: Arkham Asylum (360)
- Tales of Vesperia (360)
- Wii Remote Controller
It’s always nice to see a multiplatform game do better on the PS3 as well! Can’t wait to see NPD numbers for September! Also of note, Best Buys and Targets are running out of PS3 slim systems, and a lot of them are even sold out, so it’s looking like the price drop and system redesign is really attracting attention, and people are seeing the PS3 as the better bargain now, since it’s the same price as an Elite system, but has a lot more built-in features (such as blu-ray and Wifi). Only thing I’d like them to do would be to include the component cables like the Elite system rather than the basic composite.
Farrell also talked about developing for the Wii as opposed to the Xbox 360 and the PlayStation 3, noting that it was far less expensive making games for Nintendo’s console. Farrell prefaced his comments by noting that he wasn’t “a development professional,” but he said the development environment for the Wii was similar to the GameCube’s.
“[The Wii] wasn’t a whole new programming environment,” Farrell said. “So we had a lot of tools and tech that work in that environment. So those costs–and again, I hate these broad generalizations–but they could be as little as a third of the high-end next-gen titles… Maybe the range is a quarter to a half.”
For a system that is not much more powerful than the original Xbox, is this really much of a surprise? The Wii won’t even do HD. So of course the cost of developing games for the Wii will be more in line with the cost of developing games for the original Xbox.
Is anyone surprised?
But speaking of the Wii, has anyone noticed WiiBits? It’s a cool new site about the Nintendo Wii. I hope it lasts.