Archive for category Xbox 360 software

EVE Online Developer Creating FPS MMO for Consoles

CCP (the Shanghai studio) is currently developing a first-person shooter for consoles (most likely 360 and PS3). The game also, apprently, has some RTS elements as well. The kicker is that it’s a massively multiplayer title. And it takes place in the EVE Online universe. The name of the game? DUST 514. Apparently, the game has been in development for the past 3 years, and was only recently trademarked this month. Here’s what they told

Our success with EVE Online has afforded us the highest caliber global design and production talent in gaming. With a team of the best minds in the industry, we conceived an ambitious new take on virtual world development with DUST 514.

That’s not all, though. IGN has also revealed a few other tidbits as well:

DUST 514 is a first-person shooter that’s being incorporated into the EVE universe, acting essentially an MMO for consoles. It’s a mix of first-person shooting and real-time strategy gameplay where you play as a marine with a rifle running around on the ground. It’s not only set in the EVE universe, it’s actually connected to EVE. The DUST battlefields will determine who controls territory within EVE’s world. The EVE Online players will have to contract players of DUST to go in and destabilize territory. CCP’s hope is that the first-person shooter crowd on consoles and the PC EVE Online crowd will eventually form alliances together.

That’s actually one hell of an ambitious game. The set up for how you play on DUST and it affecting EVE Online players on the PC, is one big step in gaming. Especially since it’s technically not the same game. As far as other information is concerned, there hasn’t been anything revealed beyond that. No pricing system, release date, etc. We will see more information pop up at CCP’s Fanfest in October, though. There was also a trailer shown, but it is currently unavailable.



E3 2009: Metal Gear Solid: Rising Trailer

Microsoft showed this at their press conference yesterday. But this isn’t a exclusive title, it’s also coming to the PS3. Plus there is still the photo of Big Boss that hasn’t been explained yet. Maybe we’ll find out at Sony’s Press Conference. They didn’t show any gameplay either, so I wonder what the game will be like.



If you’re a long-time reader of this site, you’ll know that I enjoy rhythm games from Harmonix like Frequency, Amplitude, and Guitar Hero. You’ll also have guessed that I’m looking forward to Rock Band.

While I’m not great at these games (the Hard difficulty is really hard for me!), I still enjoy them. And so does my friend Todd, who I’ve mentioned here before. He has a 360, and enjoys rocking on that platform. The two of us decided to create a new site dedicated to talking about these rhythm games, and we called it YourRhythmics. So feel free to drop by and add to the discussion.

Note that we’re still working on choosing a theme, so don’t be surprised to see it change now and again.



Ranting at The Orange Box

I know I know – The Orange Box isn’t available for the PS3 yet. In case you haven’t seen/heard a review of the latest from Valve, check out the video below.

But a review is not really what this post is about. This post is about complaining. Again. And I will keep complaining until developers GET IT. So here we go.

Last night at Todd’s place he put The Orange Box disc into his 360. First Todd showed us Portal, a mind-bending puzzler which looks like a boatload of fun but is a single player game. So we just take a quick gander and then moved on – cool stuff, but not for us right at the moment. We also looked at the single player Half Life 2 Episode 2 briefly, and it looks like fun too. But then we came to the star of the show, at least if you had “multiplayer” on your minds as we did. Team Fortress 2. We boot it up and lo and behold – NO SPLITSCREEN SUPPORT. What the heck? Todd was pissed. I was pissed. Steve was pissed. So here’s yet another game that should have had 4 player splitscreen support, but didn’t.

Are developers getting lazy? Do they not think we want splitscreen? What’s the deal here? Why isn’t splitscreen a priority for developers anymore? Guess what Valve? WE WANT SPLITSCREEN. Before trying to play Team Fortress 2 we played PGR4. Which still doesn’t measure up to PGR2, BTW. Dumb classification system for cars, not as many tracks, etc. (At least they improved the menu system over PGR3.) But also: NO FOUR PLAYER SPLITSCREEN. Two player splitscreen isn’t enough. The PS3 and 360 are the most powerful gaming consoles ever. EVER. I think they can handle splitscreen. Let’s see it!

Now that I got that off my chest, here’s a somewhat-funny review of the game:


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