Archive for category Xbox 360 software
So just what is the competition up to? You can see some Halo 3 screenshots at the link below. They look quite nice, actually. Some of them look more like something from Unreal Tournament, I’m looking forward to playing the game at my friends’ places, because I’m sure they’ll both be picking it up. Halo 2 was a lot of fun, and we especially had a lot of fun playing King of the Hill.
Starbreeze, developer of the highly rated xbox sleeper hit The Chronicles of Riddick: Escape from Butcher Bay, have unveiled the first gameplay movie of their PS3 and xbox360 title The Darkness. The game is based on the Top Cow comic book series of the same name. You play Jackie Estacado a superhero of sorts with a power inherited down family lines- The Darkness. This allows the user to create anything they desire… even minions, but these creations disolve in the light. A challenging thing to pull off in video game.
The video implies a new kind of gameplay dynamic added to the traditional first person shooter with your character’s creations helping you and the ability to use your dark powers like tentacles to pick things up, explore distant areas and throw large items them around… impressive stuff and that is without mentioning the black holes you seem to be able to create too! The lighting is very impressive too, bringing to mind the quality of a game like FEAR. Whilst the physics and graphics look impressive, the AI is less so, but it is worth noting that this video was created for E3 2006, so the game has probably progressed drastically since this video was made. The TV at the end highlights an odd new feature whereby the player can watch… err… TV. Apparently the game will make full use of Blu-ray to give the PS3 version extra watchable TV footage.
The game is due out in the first few months of 2007.
Dead Rising for the Xbox 360, like any other game for the Xbox 360, can be played in SD or in HD. The user hooks up their display to the Xbox 360 and the Xbox 360 will put out 480 lines or 720 lines of resolution, depending on your needs.
But what happens when you have your Xbox 360 hooked up to an SDTV, and you can’t read any of the in-game text? You can’t read any of the instructions, nor any of the conversations. Does this make for a satisfying experience?
Part of me thinks that man, people should just go out and buy an HDTV already. But then I come to my senses and realize that not everyone is ready to do that just yet. Besides, if a game is supposed to work in SD, then the game developer (Capcom in this case) should, oh I dunno, actually test the game in SD?
What my point here? Oh yeah. I’m glad that this happened now. Yup, you heard me. Glad. Why? Well, because this was bound to happen sooner or later. The industry will learn its lesson, correct the problem, and move on. Then we won’t hear about it anymore. Now that it’s happened with an XBox 360 title, I’m hoping never to see this problem recur on a PS3 title. That’s why I’m glad!
As someone who thinks that PGR2 on the Xbox is actually a better game than PGR3 on the 360, Moore’s latest comments aren’t too comforting. What did he say? “Nobody is concerned anymore about backwards compatibility. We under promised and over delivered on that,” according to IGN. But that’s not all. He goes on to say “I like to think we’ve upheld our end of the bargain in making at least two or maybe three hundred games backwards compatible.” There are still updates on the way, but this statement speaks volumes. Maybe I won’t ever be able to play PGR2 on the 360.
This is in stark contrast to Sony, which likes to keep its previous-gen console alive and well. They only recently stopped selling the original PSone, for example, and plan to continue supporting the PS2 far into the future as well. The original Xbox? It’s going out of production soon. (Or has it already?) Again, another indicator of Microsoft’s priorities. And they’re not to support old customers. They want you to upgrade. (Hmmm. This is strangely like their OS and productivity app businesses.) I’ll be the first to defend a corporation’s right to make money. But can’t they do that by continuing to support existing gamers?
Where was I going? Oh yeah – BC.
Personally, I don’t have a huge collection of PS2 games. But I do want most of them to work on the PS3. A friend of mine has already expressed an interest in my PS2 when I get my PS3. And frankly, I don’t want a PS2 lying around if I can at all run my PS2 games on the PS3. I don’t want the clutter. I plan to get rid of my PS2 ASAP once I have my PS3, and I plan to play all my PS2 games on my PS3. Well, I don’t plan to play my PS2 F1 game on the PS3, because there’ll be a cool new PS3 replacement. But I want to be able to play other games like Champions of Norrath, Frequency, and Guitar Hero.
So what else can I say? To me BC is a very important priority. We know from the PS2 that Sony makes a valiant effort in the BC area. Sure, not all the PS1 games worked on the PS2, but the vast majority of them certainly did. And I expect the same thing next time around on the PS3. Too bad Xbox owners can’t expect the same thing of Microsoft.