Archive for category Game Impressions
Guerilla Games debuted a new game mode in Killzone 3 with much fanfare: Operations. I played it for a while last night with Tosh. It’s great to have a partner who actually knows what’s going on! He usually placed near the top of the leader boards and I usually placed near the middle. Here’s the Good, Bad, and the Ugly.
Operations is a lot of fun. It’s true. There are three maps with an Operations mode, and we played the two that were not in the beta – Akmir Snowdrift and Mawlr Graveyard. We played each map twice. It’s great fun to stop the ISA or pummel the Helghast. The objectives are similar to the objectives in Warzone mode, but the game strings them together nicely with cutscenes that show players that were instrumental in achieving the objectives. I saw my handle in these cutscenes several times, and it’s a blast.
I played the Tactician, and it was only on the second go-around on these maps that I knew them well enough to actually capture the occasional spawn points. Tosh did all the heavy lifting the first go arounds. Spawn points are key to winning Operations, and therefore the Tactician is of vital importance. Being a Tactician myself, I like that.
I am very much a run and gun player, so it was hard at first for me to pull myself back and think before I rushed in. Once I started doing that, my score went up. It also helped that I got to know the maps.
Last night there were several people playing with mics on. This is normal on the 360, but not so normal on the PS3. It was nice to actually communicate with team mates. Great stuff.
The maps look great. I was especially impressed by Akmir Snowdrift. For those of you who don’t live in cold climates, that’s really what it looks like. Made me glad I was on a couch instead of outside in the snow.
Is there an overall winner? If the ISA get the first two objectives but the Helghast prevented them from getting the third, who won? It wasn’t clear to me. Once the match was over, the game tells you the score, like “2-1″. So does that mean whoever won the most sub-parts of the match won the match? I don’t know.
Unless you’ve played the map in Operations before, you’re going to be lost. Often I couldn’t find the objective, and I was running around like a headless chicken. Eventually I figured it out, but it was quite frustrating at first.
Spawn camping. I know I’ve mentioned this before, but even in Operations mode I encountered some of this. It wasn’t as bad as in previous games (especially in Warzone), but it still happened.
Killzone 3 comes with a paltry eight multiplayer maps. Operations is only available on three of them. Considering that Operations could very well be the best multiplayer part of the game, it’s a shame that it’s limited to only three maps. Come on, Guerilla, please patch some of the other maps with an Operations mode.
So there you have it. My thoughts on Operations. I know some of you out there have a hate on for me just because I like to express my opinion. That’s your character flaw, not mine. But nobody else on this blog seems to be doing opinion pieces on Killzone 3 multiplayer, so I don’t have a problem doing it. Do you guys agree with me this time?
When I first heard of Two Worlds II I had no idea what it was. Even upon winning it on good old ps3blog.net I didn’t know what to expect. Now I have to say that I’m presently surprised. The game does have its bugs but is still an enjoyable play. I’m not a huge fan of sandbox style RPG’s, never really enjoyed Elders Scrolls or the like, but this game has caught my attention and I’m not sure why. It has a huge world to explore, people to talk to, many side quests, and everything you would expect from this type of game. I have now been playing the game probably around 10 hours or so, about 4 hours in single player and 6ish online.
Here’s my impression so far:
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EA have just released a new twin analog game for $9.99 called MicroBot, along with a demo as well. In the game you control a MicroBot that was invented to help the immune system fight infection that was made worse by the previous version of a MicroBot. The Bot goes into a body to kill the bio-technical infection before its too late. The controls of the game are simple as with all twin analog games but the aiming and movement have changed slightly in the game.
PS3Blog.net got invited by Seed Studios for preview of upcoming PSN title Under Siege, a RTS available only on PS3 via the PS Store and is scheduled for release before Christmas this year. What makes Under Siege different from other RTS games is that it has been designed for the casual as well as the hardcore gamer. This is through some interesting design decisions and implementation of the Move controller as well as its plot.
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