Gophermods PS3 YLOD Repair

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Blood sucking publishers
09.06.2010
2:31 am
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Forum Posts: 39
Member Since:
08.22.2010
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I can understand users getting codes for DLC when they buy the game, that seems more fair to me, but this nonsense of paying for some sort of 'license' to play the used game seems ridiculous. Especially after what Jay has said, which I actually hadn't considered.

Some of us don't have money to go out and buy all our games for the full price.

Also, here in Australia, we get charged significantly more for games than in the US or the UK.

Here, it's around $90US for a standard new release game.

The Move Bundle will be approx $90US here, but we don't get the Sports Champions game included. Just a demo disc.

So I do trade in games, I admit it, I have to!

09.06.2010
10:23 am
Resident Nintendo Nutjob
Forum Posts: 816
Member Since:
02.03.2010
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Well, the "code for online play" is mostly for sports games and since I don't play those it doesn't affect me. I also don't play much online to be honest since I do 90% of my playing single player offline.

09.06.2010
10:52 am
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Forum Posts: 23
Member Since:
08.31.2010
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The pay for online seemed only for sports games, but when does it end.  I also think games like old republic where you need to pay 15 dollars for a monthly charge is crazy. and does anyone relize that the cost for things on the psn is not the same you can buy for at a store. I have a psp go and ive been waiting to buy a game on psn because it is 39.99 while in stores it is 19.99 very gay.

09.07.2010
11:24 pm
Lexington, KY, USA
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Forum Posts: 5
Member Since:
08.26.2010
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carrington618 said:

I remember playing on-line console games on my Dreamcast. Since then gaming has become the top money maker over movies an other media. I all so remember trading in and buying used games before EB, Software ect, or (as those store are now called) Gamestop was around.My point is Publishers like EA are modern day vampire by charging you to pay if you buy there game used. EA has started this with Madden 11. A trend that Sony an others are thinking about following. the problem arrives when I take the game (I payed full price for) to a friends house who has the four controllers and we want to play some co-op multiplayer on-line. I don't feel i should have to be force to pay(again) to play on line. It's publishers like EA who's profits rise year after year( even in a recession) that complain not making a dime off of used game. 

 


Hopefully, the online code is tied to your PSN id, not your actual console. That way it doesn't matter which PS3 you play it on, if you log in with your PSN id, it should work. That would make the most sense, think of all the people that own more than 1 PS3. If they lock the online code to a PS3 then I'll be able to play something in the living room, but not in the bed room.

I'm not that against publishers doing this, because they get nothing when a used game is purchased. You could equate it to purchasing a used car and the extra benefit, the manufacturers warranty / online access, is non transferable.

And if you consider server based online connections for games, who's paying to keep those servers up and running? Only buyers who pay for a new game. Used game buyers get to use the online service for free. I'm not referring to peer online games, just server based games.

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