
Topic RSS
Master NeoGAF Kinect Review Topic
Engadget – Kinect for Xbox 360 review
Skip to the 6 min mark for some good stuff. Watch the racing part as well.
Joystiq – Kinect Review

My conclusion: the frames of the glasses I wear on a daily basis are too reflective for the Kinect sensor to handle, basically bringing the system to its knees.
For all the talk of revolutionizing the Xbox 360 experience and making gaming more natural/ accessible, it's bordering on absurd how broken Kinect is when it comes to something as simple as working in your home. I find the technology itself fascinating, but the fact that I know a lot of people who simply won't get Kinect to work in their rooms beyond troubling. Given that Microsoft conducted a beta program with actual consumers, this issue is doubly surprising, but it could just be that Kinect just works that way (or doesn't, given your room) and there's no way short of redesigning the sensor to fix it.
If Kinect does work for you, congratulations: you have what amounts — for now — to a novelty peripheral that is in no way geared towards the day-one buyer or "core" gamer. Microsoft conceived a potential game-changer with Project Natal, it just seems like Kinect was born prematurely.
My room does not look like that and I don't intend to ever purchase a 360 so I'll be skipping Kinect.
This are the reviews from Joystiq.com for the Kinect launch lineup:
Sonic Free Riders (1/5)
Dance Central (4/5)
Your Shape Fitness Evolved (3/5)
Kinectimals (4/5)
Kinect Joy Ride (2.5/5)
Kinect Sports (4/5)
Anyone here actually own a 360 and Kinect?
Metacritic Scores so far. As with most averages, they normally trend downward so these are the highest you will see these at probably.
Kinect Adventures – 66
Kinect Sports – 77
Dance Central – 84
Sonic Free Riders – 59
Kinectimals – 77
Joy Ride – 56
Your Shape – 69
Adrenalin Misfits – 50
Fighters Uncaged – 39
It's funny how Sports Champions and Kinect Sporst are scooring higher than Wii Sports since now "journalist" are on board with the whole "motion controls for our gamez".
What are the numbers you see Sony and Microsoft posting at the end of the year for Move and Kinect sales?
I have a Kinect, but only because I bought several in order to sell them at a profit and pay for mine :)
It isn't bad, but works better for my kids because they're shorter. I only have about 6' or so from sensor to where my legs hit the back of the couch and it works for Kinect Adventures as long as I don't step forward or jump.
I was actually getting read to re-arrange my family room so that my wife could use her copy of Get Fit with Mel B. and increase the distance to about 8' so that she didn't kick the tv or hit the pull chains on our fan.
The move is definitely better in tight spots and poor lighting conditions. It is really about the kids for me though as the Kinect is most definitely not for the hardcore person (unless you consider Dance Central hardcore)
I'll try to post more once I have time to use it more. I do think that MS shouldn't have cut out the hardware processing to allow it to respond quicker, but it works
Most Users Ever Online: 349
Currently Online:
14 Guest(s)
Currently Browsing this Page:
1 Guest(s)
Member Stats:
Guest Posters: 170
Members: 5349
Moderators: 0
Admins: 3
Forum Stats:
Groups: 5
Forums: 23
Topics: 927
Posts: 8130
Newest Members: kandivefc
Moderators:

Log In
Register
Home
Add Reply
Add Topic
Offline



Quote


