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I Think this should be a poll question.
I would say Kojima Productions, because I know they would make a game that use every single interface technique that they controller can provide. We saw what they did in metal gear for playstation one. psycho mantis.
I have seen metal gear rising but it was being made before hand. Now that the developers have a stronger grasp on what the move is capable of in a game environment I think the killer Applications will start to trickle in.
Any other companies, and what game would you like to see them make.
Yeah I'm not interested in ps move games that play like the wii.
edit: why do i have to do math to post haha? anti bot solution that doesn't make us have to read tiny colorful letters?
i hope as well that the coming games are not just updated wii games, however wii with a better controller and hd isnt doo bad in itself..
Jay said:
Sony's internal studios. Especially with developers like Media Molecule.
Man I hope that MM will do something amazing with the move, that would be awesome. Tho for me Sorcery looks really good!
GiordanoTJ said:
Jay said:
Sony's internal studios. Especially with developers like Media Molecule.
Man I hope that MM will do something amazing with the move, that would be awesome. Tho for me Sorcery looks really good!
I am with you on the "Sorcery" part. That game does look cool.
I tried the racquet sports game by Ubisoft which I think is a Wii port and although it's cool, the motion part is crap. It wasn't improved for the MOVE at all. You can just swing the controller in tennis and it will hit regardless if the ball went to your left or right side. They could have just kept their shitty port.
Gonna have to echo Media Molecule, they seem to be the studio at the moment for trying to push things forward.
I'm really looking forward to Sorcery though, the E3 Demo looked incredible.
Again, I'm onboard with Media Molecule, I look forward to seeing what they do.
Sorcery looks amazing; and Move support in the final Harry Potter game could be phenomenal. (They added Kinect support for part 1…where you have no controller, but the platform where you actually use a WAND isn't supported? Waht?!)
Personally I can't wait to see if Naughty Dog uses it for something, as well as Insomniac, as they used the sixaxis well for Ratchet and Clank 1.
I also look forward to using it for Killzone 3; the sixaxis use in Killzone 2 was fairly slim, but worked really well, which is more than I can say about most games.
I actually, not so much relating to a studio but I'd love to see a Buffy The Vampire Slayer game made for the move. I think with the variety of weapons she uses the move could get a lot of use.
I'm wondering how it'll be for FPS games. I didn't really like Killzone 2 that much but I'm intrigued to see how well it'll work for the third installment.
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