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Demons Souls 2 AKA Project Dark
01.23.2011
1:27 pm
Enthusiast
Forum Posts: 228
Member Since:
01.21.2011
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Demons Souls is my all time favorite. I held the Leaderboards number 1 spot for 3 solid months and have invested over 800 hrs on the import and 600 on the NA release done by Atlus. It was brutal and unforgiving and I loved every minute of it. Project dark Has been announced for the Ps3 and the Xbox 360. This may sound great to Xbox owners but I fear the polish of Demons Souls may be lost with a multiplatform release. Only time will tell.

Update via Famitsu !!!!!

- This is the official title of what was previously Project Dark

- This time they want to increase the amount of field exploration in the game.

- All fields are seamless, so whatever you can see, you can reach and
explore. If you see a fortress or castle walls in the distance, you can
eventually get there.

- There will be no map display in the game, just a position display marker.

- They aim to make the game just as challenging than Demon’s Souls, but
also just as rewarding when you succeed. The sense of achievement is
important.

- The gameplay will be similar to Demon’s Souls in concept, where it’s
about trial and error and learning from your mistakes to play better.

- The game does not share the same world and story as Demon’s Souls.

- The game will not use the same format as Demon’s Souls in terms of having 5 worlds connected via a hub.

- Instead all maps in the game will be linked seamlessly in a connected
world. The pace of the game will feel more about exploration and
discovering locations, which you can then go inside into a dungeon or
whatever and explore the interior further.

- There will be more complex level designs in the game using more vertical design in areas and such.

- The world setting is based on medieval dark fantasy, and will contain
themes like “high fantasy of kings and knights”, “death and the depths
of the earth”, and “the flames of chaos”.

- The character creation process will not be class based.

- The play style of the player character will have much more freedom this time.

- There will be many more spells and items, and the animation and uniqueness of weapons will also be increased.

- The online elements are very similar to Demon’s Souls. There is cooperative and PvP.

- You can still leave messages, and see players who died at various places.

- There will be no Soul Tendency this time because they don’t want to have to use dedicated servers to handle that shit again.

- Instead this time there will be more features allowing players to
engage in “mutual role playing” which they say are still under wraps.
They’ll reveal more when it’s time.

http://i307.photobucket.com/albums/nn290/gajason143/dark_souls.jpg

Project Dark (working title) From Software TBA 2011 JP
Project Dark (working title) Bandai Namco Games TBA 2011 US
 
01.24.2011
1:35 am
Mentor
Forum Posts: 608
Member Since:
11.05.2009
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Just bought Demon Souls for $15.. can't wait to play it, but will be a little while as I have too much other stuff to review…

You should seriously consider writing posts on the main site..

good stuff here

http://mypsn.eu.playstation.com/psn/profile/oly1kenobi.png
02.03.2011
9:28 am
Enthusiast
Forum Posts: 228
Member Since:
01.21.2011
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Your patience will be tested lol Great game but there is a learning curve ak47

02.03.2011
10:21 am
Resident Nintendo Nutjob
Forum Posts: 815
Member Since:
02.03.2010
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@Oly: Did you get the game and sountrack/artbook or just the game?

 

I look forward to this new "spiritual successor" and hope that we get a great CE as was the case with Demon's Souls.

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