I beat the game..29 hours. I enjoyed it but the game is so dumbed down, so casualized its silly. Pure greed of the dev knowing that people would buy it due to the acclaim from the first one and then having dlc read day 1? yea I'm not buying any dlc.
Yeah, I was pissed about the extra character not being included, unless, I guess, one had preordered a long time ago. 29 hours, huh? I'm at 24, and I'm still somewhere in act 2. but I'm obsessively doing every possible side quest, looking for all the enigmae of kirkwall for the trophy, trying to complete vestiment sets, etc. I'm going to get my $60's worth out of this title! I'm hopeing for at least 40 hrs.
I did every quest and searched damn near every nook and cranny. I did miss a few things but still ended up with over 60% of the trophies I believe. The majority of what remains is mostly the platinum however.
High Dragon was a joke.
So I finished the game last weekend, clocked 42h.
Finished every quest except one that was tied to to "no return" area and when I got in, I couldn't get out.
In that time I only had one freeze, and two minor scripting bugs, did one thing, and latter on the game said I did another, but nothing major and connected to side quests.
I enjoyed the experience, but it's nowhere near the first game. I'm now in my 2nd platrough, wich will take about 20 hours I guess, based on where I'm right now and the time it took for me to get there. The game is certainly easy, give or take a few parts. Platinum will be fun, I want to know what are the consequences of doing everything the oposite way.
But in the end, it does feel like the game was rushed (way too short, way too simplified) and it's just an apetizer for yet another entry to the franchise.
Third game possibilities seem very exciting, taking the final events of the game, but I really hope the next title reminds me of the first one rather than this.
Finally wrapped it up. 43 hours. I feel that I got my money's worth. All of my above complaints still hold true. I also ran across another bug, whereby about four boss enemies didn't do aynthing at all -- they'd just stand there and take it. I don't remember all of the bosses affected, but certainly the varterral, one of the horrors summoned through the scrolls in the act 3 sidequest, and also Hybris (the final demon from that quest). I tried reloading my games, but to no avail. For some of the bosses, when their health had been knocked down enough, that would trigger a transformation or new ability that the boss could use, and then the enemy would "wake up" -- but he'd already be half dead, so it'd really only be half a fight. Anyway, thank god the high dragon as well as the series of end-game bosses all did their thing properly.
@Pedro -- I'm not sure that there's all that much that can be done "the opposite way." You could pick up the trophy for siding with a different guild at the beginning of the game (smugglers/mercenaries), but that doesn't have much effect later. You could make the big choice of who to side with at the very end differently, but I would hazard that the outcome would be essentially similar. I'm with Markus back up in post #9: "it's hard to tell if the choices you make impact the game. It either
doesn't at all or I'm going to have to play it through a second time as
an evil mofo just to see the differences." I don't think it makes much difference, certainly not in the way the big decisions made a difference in DA:O. Do you side with the templars or the chantry? Do you side with the elves or the werewolves? No choice was ever unproblematically black and white, and each choice made a profound difference in the world of Thedas.
Fun game on the whole, though. And my mage felt like a friggin' badass by the end of the game, tossin' people around, slamming 'em down, calling down firestorms. But as we all seem to agree, DA2 just didn't reach the high bar set by DA:O.
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