Gophermods PS3 YLOD Repair

Please consider registering
guest

Log In Register

Register | Lost password?
Advanced Search:

— Forum Scope —



— Match —



— Forum Options —




Wildcard usage:
*  matches any number of characters    %  matches exactly one character

Minimum search word length is 3 characters - maximum search word length is 84 characters

Topic RSS
Heavy Rain Demo Impressions
02.13.2010
9:21 pm
Member
Forum Posts: 7
Member Since:
05.23.2007
Offline

I enjoyed the demo, but there is one thing that really bothered me….The Resident Evil "Tank" style controls.  I am so tired of that in games.  Why can't they work out a better system of character movement than 90 Degree turns and so forth?  I'm using the analog stick to walk in this game so why does my character walk like I'm pressing the D-Pad?

You tend to see this in alot of what I call "Pretty background games"….You know, games that seem to just display a really high def picture of the  scene while rendering a 3-d character in it. Also known as "invisble hallway wall games"….Like all the Devil May Cry games.  It really bothers me and pulls me out of the game. 

02.14.2010
3:21 pm
Avatar of terribledeli
Member
Forum Posts: 18
Member Since:
10.17.2009
Offline

derrick really hit the nail on the head, as far as my complaints go.

But as with Indigo Prophecy, I\'m more interested in the story than the gameplay mixed in.

02.14.2010
6:55 pm
Admin
Forum Posts: 536
Member Since:
06.22.2009
Offline

as far as direction goes, I see it more like an overhead shooter, where whichever direction you point the stick is the way the ship/plane/whatever moves, except, instead of being overhead, it's facing the horizon (which I'm fine with, it handles a LOT better than the old Resident Evils at least). But the point of the camera being fixed is for dramatic effect. If it played like any other game that had a free-roaming 3rd person camera, it wouldn't have effects as dramatic as it is and could actually take away from the experience.

JimmyMagnum Trophy Card
02.14.2010
9:42 pm
Mentor
Forum Posts: 600
Member Since:
11.05.2009
Offline

I found the walking a little odd at first, but got the hang of it and found it to be.. \"ok\"

http://mypsn.eu.playstation.com/psn/profile/oly1kenobi.png
02.15.2010
12:50 am
Member
Forum Posts: 7
Member Since:
05.23.2007
Offline

I can't help but feel as if I am playing a really modern version of Dragon's Lair.  The Icon flashes on the screen and I press the corresponding button.  I seem to remember doing this in 1983 when I was really little. 

I really liked Indigo Prophecy, but I never got to finish it due to a game ending scratch on the dvdCry, but I don't remember the control in that game feeling so "Tank"like.

There were multiple times in the Heavy Rain Demo that I got stuck on the enviroment due to the poor walking controls, or I just spun in circles or took off walking in the wrong direction….Hopefully I can over come this feeling I have.  I'll play the demo a few more times to see if I should pony up the dough and buy the game.  Maybe I'll eat my words after playing the retail version, maybe I wont.  We'll see!Cool

02.15.2010
1:01 am
Admin
Forum Posts: 536
Member Since:
06.22.2009
Offline

at first, I was doing like what you were, but then realised that the best way to move is to continuously hold the left stick in the direction you want to walk as opposed to moving it a little and just using R2 to go forward. My problem on my first try was I was trying to control it like the old RE games, but it doesnt work like that (where you hold either left or right until you're in the direction you want to face). If you hold forward, character walks away from the screen, if you hold back, character wil turn around and walk toward the camera, if you hold right or left, the character will walk in that direction in relation to the camera's placement, and all points in between

JimmyMagnum Trophy Card
02.17.2010
11:03 am
Resident Nintendo Nutjob
Forum Posts: 736
Member Since:
02.04.2010
Offline

If you liked their last game (Indigo Prophecy) then you\'ll like Heavy Rain. As it has been said, it\'s not a game for everyone and the slow start might not allow those with no patience to enjoy the game.

09.17.2010
4:18 pm
Avatar of grapeapplepear
Member
Forum Posts: 14
Member Since:
09.03.2010
Offline

I Thought it was highly entertaining. But now that it has move support I will be buying it for sure.

09.19.2010
1:42 pm
Avatar of Skott
Member
Forum Posts: 30
Member Since:
03.23.2010
Offline

It seemed kind of cool, the graphics were pretty badass. Once it drops in price, I may pick it up.

09.27.2010
9:43 pm
Avatar of Kenshin
Member
Forum Posts: 10
Member Since:
08.26.2010
Offline

The demo basically sold me on the game.

Forum Timezone: America/Denver

Most Users Ever Online: 349

Currently Online:
19 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

EdEN: 736

oly: 600

Eddie: 357

wolfkin: 345

pedrolabate: 292

Member Stats:

Guest Posters: 169

Members: 5501

Moderators: 0

Admins: 3

Forum Stats:

Groups: 5

Forums: 23

Topics: 929

Posts: 8143

Newest Members: glorynil

Moderators:

Administrators: Tosh (979), Jay (536), Tosh (45)