No….Mario and DuckHunt were not the best launch lineup of all time….Well that is if you remove Nostalgia… Uncharted >>>>>>>>>>>>>>>>>Mario 1 and Duck Hunt….
As far as Disgaea goes…it is so much more fun as a portable game at least to me.
What I am enjoying is the sheer superiority the Vita games have over other platforms and even the PS3. Blazblue has more missions/characters than the 3DS version. Disgaea has all of this extra stuff. Modnation Racers has all of the PS3 trakcs. LBP will have the PS3 add-ons. Etc etc etc.
PSB: Based on your Tweets, you’re pretty positive on PS Vita. What do you like about the concept?
Levine: I’m a gamer, right? I like playing games on iPad… but deep down I want that level of control. What’s cool about PS Vita is that it seems to have all the benefits of an iPad-type device with the touchscreen and motion controls. But it has dual analog sticks….and I love shooters. You can finally play a shooter, a real shooter, on a handheld. Seriously, that’s a hole in my soul right now. Now I’ll have something I can play real shooters on, and that’s really important to me. It’s awesome.
I Tweeted a while ago that it did everything but make me an omelet. It sort of has everything and the kitchen sink in it, which is great as a gamer.
“It’s interesting on Vita – technically it’s brilliant, it’s beautiful, and it’s really great to play,” Sega’s Western boss, Mike Hayes, told IndustryGamers.
Hayes pointed out that Sega released Virtua Tennis World Tour in support of the PSP’s launch, to notable success. Virtua Tennis 4, details of which surfaced yesterday, will hopefully match that performance.
“We’ve managed to use a lot of the functionality of Vita. And we’ve made it very clear we’re going to support Sony with that title,” Hayes said.
Sega isn’t ready to reveal its release plans for Sony’s new handheld, but it does seem to have something in the pipeline to please core and casual users.
“Sony has made it very clear they want to target core gamers primarily. So we take that on board with the titles that we’re going to bring out,” Hayes explained.
“The nice thing about the Vita, I think, is ultimately going to be the range of software pricing types that you can put on it so it’s not just the high end game at the high end price.
“You can do the mid-point, more like your XBLA or PSN titles and of course maybe even a small bite size of more app type software.
“For me, the strength of that device is the whole spectrum of software, that will either sell as physical or as digital. That, I think, is a big point of difference for us as a developer. So that’s pretty cool.”
Virtua Tennis 4 is expected to form part of Vita’s launch line up. No date has been set, but it’s likely to surface in Japan before the end of the year, with an early 2012 launch internationally.
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