[PS4] Toy Odyssey: Lost and Found Review

Toy Odyssey: Lost and Found Review

Toy Odyssey: Lost and Found from publisher Digital Smash and developer Hikergames is a randomly generated action adventure game with platforming elements. You spend each night exploring the house for craftable items, bolts – which are the game’s currency – and rescue toys that are trapped in rooms! Want to learn more? Then read our Toy Odyssey: Lost and Found review!

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Filed under Featured, Media, PLAYSTATION Store, PS3 Reviews / Vita Reviews, PS4, PSN

Atelier Firis: The Alchemist and the Mysterious Journey Coming To PS Vita

Atelier Firis: The Alchemist and the Mysterious Journey

KOEI TECMO America got in touch to share some new information on Atelier Firis: The Alchemist and the Mysterious Journey, a game they’ll be releasing on PS Vita and PS4 on March 7! The latest entry in the long-running series will add some new things to the franchise, as is the case for sub-weapons. You see, on of the main weapon for each character you’ll also be able to equip two types of sub-weapons. This will allow you to customize characters with different skill effects and different types of damage.

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| Filed under Atelier Firis: The Alchemist and the Mysterious Journey, Media, PLAYSTATION Store, PlayStation Vita Software

PS4BlogCast Episode 240

It’s a slow week but we managed to squeeze by with the few bits of news, and I did get to go into details about my impressions from the Wildlands beta. We also discuss Nioh losing part of its co-op functionality at launch, which is a little disappointing. Hopefully they can just patch in enemy scaling in the future and allow people to co-op properly.

Digital Foundry put out a few videos showcasing what the Boost Mode does for non-patched games and the results are pretty interesting. I’ll be glad to see this feature come out when 4.5 officially launches.

What about you? Have you tried Boost Mode? Have you been playing Nioh? Let us know in the comments below!


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Filed under Media, PS3BlogCast, PS4, PS4BlogCast, Talk

[PS4] Lithium: Inmate 39 Review

Lithium: Inmate 39 Review

Indie studio Canu Arts has released Lithium: Inmate 39 on PS4. This is an homage to the old-school horror games of ages past, presented in a 3D platformer/puzzler package. You’re a psychiatric patient who is trying to discover what has happened in his life and why he’s been committed to a facility. Come read our Lithium: Inmate 39 review to learn more!

Before you begin your journey, you’ll be able to select between a fixed camera angle or a camera that follows you and which you can move around the right analog stick. Be sure to test both as each one has its strengths and weaknesses. The fixed camera angle will remind players of classics such as Resident Evil, while the follow camera is a bit more dynamic and changes how you approach the game. You can still move the camera around a bit while in fixed camera angle, but only when the main character is not moving, so do keep that in mind.

As for the controls, you move the main character with the left analog stick and jump with the X button. You can take out and put away an oil lamp with the R3 trigger – the lamp won’t stay lit forever, so only use it when needed or else you’ll need to find some more oil to light it up again. The Circle button allows you to slowly crawl around, while the Triangle button is used for interacting with things. The R1 button is used for running which is very handy for escaping danger, avoiding hazards and for completing some of the game’s puzzles.

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Lithium: Inmate 39 uses a dark color palate to bring its world to life, using black, white and some red. Black and white are a must for a horror game, and you can probably imagine what red will be used for. Let’s just say there’s going to be a lot of red on this one. Spinning buzz saws, bizarre monsters, crumbling floors, sharp blades and more will be on your way, ready to end your life. One hit from anything is all it will take for the main character to die in a gruesome way.

Lithium: Inmate 39 Review - 3

The graphics for Lithium: Inmate 39 might feel a bit rough around the edges to some, but as the work of a very small indie team they get the job done. You’ll feel the tension of the main character as it walks through this bizarre setting –we don’t know if It is real or if he’s hallucinating. The black and white look certainly isn’t for everyone, but in this setting, it works.

Lithium: Inmate 39 Review - 4

Trophy hunters are going to love the game because it features no missable trophies! While it doesn’t include a full trophy list with a Platinum trophy it does include only eight trophies in total: one Gold and seven Silver trophies. The game can be completed in 3-5 hours depending on skill, so after a short run, you’ll have a new set of trophies for your collection.

Lithium: Inmate 39 Review - 1

Lithium: Inmate 39 on PS4 is a good effort from indie Canu Arts. Sure, it’s a bit rough around the edges, but it does manage to pay homage to past horror games while giving us an original IP that is entertaining. It will certainly be interesting to see what the studio does next as they apply what they’ve learned from their first PS4 release.


Dark game.
No missable trophies.
Some framerate issues here and there.

This Lithium: Inmate 39 review is based on a PS4 copy provided by Canu Arts.

Filed under PS3

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