Tag: 2k Games | Page 2 | PS3Blog.net
The official Borderlands Facebook page, shared some very cool Borderlands 2 “Character Concept Evolution” images today. We have re-posted them here for your viewing pleasure. Enjoy!
Hello fellas, Today we are going to give you an update on 2K Games latest shooter, Spec Ops: The Line. “But Cheeto, haven’t we had enough shooters already?” Yes we did boys, but have we played a tactical Squad-based third-person military shooter that challenges our morality to make life saving decisions while surviving epic sandstorms in the ruined city of Dubai? Yeah, didn’t think so!
Spec Ops: The Line is inspired by Joseph Conrad’s novella Heart of Darkness. The game is developed by Yager Development and published by 2K Games. It was officially announced at Spike Video Game Awards on December 12, 2009. A demo was shown to audience in E3 2010 and the official trailer shown below was released yesterday by 2K Games with no explanations on why the giant advertisement screens survived the face-melting sandstorms?, or why is commander Shepard from Mass Effect playing the main character? (He does look like commander Shepard right?)
Well, the Borderlands 2 “Exclusive Reveal” that was streamed live from Gamescom didn’t actually show as much gameplay as we were all expecting. It only lasted about 10 seconds.
They did however reveal some great sounding improvements to Borderlands.
Although there was no picture revealed, they did reveal a new character named Maya. She will be the new Siren character, however, she will have a different ability from Lilith’s phasewalk, because “all Sirens have different abilities”.
Some very exciting news, for my son and I, was revealed about co-op splitscreen. Borderlands 2 will allow you to take split-screen co-op online and connect with two other players. “The only situation you can not do is split-screen plus split-screen because you need a host,” Gibson, Gearbox’s vice president of public relations and marketing, said. “And a split-screen guy uses a lot of CPU, so he can not be the host.”
“Meet Salvador the Gunzerker and get a glimpse of the exciting new locations and enemies that await on Pandora,” in this just released teaser trailer for Borderlands 2. Snow!! …and grassy fields! I can’t wait!
The game is set …
I must start this post by saying that it had been a while since I got really excited about playing a game as I’ve gotten playing Borderlands. It hasn’t been long since I’ve owned the game, I got it from the PSN store when the bundle came out on July 19th for only $20 ($15 if you have PS+, I think it’s still available so if you didn’t get it then go get it NOW).
Anyway, the game is great, challenging, nice to look at, creative, has nice RPG elements, LOTS of loot and an enormous amounts of replay value. I can tell you that I’ve been playing the game non-stop since I bought it, with the only exception being a brief GT5 multiplayer with Jay and Dean147. I’ve finished the game twice now (it gives you two distinct play-throughs with different difficult levels) and I’m not stopping anytime soon. I still need to get all the way to level 69 and I just can’t stop looking for better gear to annihilate those poor bastards. Ok, I guess you all got the general idea, Borderlands is above awesome.
The seventeen minute demo of Bioshock Infinite that debuted behind closed doors at E3 is at last available for public consumption. The game looks absolutely amazing, featuring game play that relies not only on the ingenious guns + magic powers formula from the previous Bioshock titles, but also vertiginous navigation around the floating city of Columbia using roller coaster-like rails.
Another exciting new feature is the sidekick’s ability to interact with “tears” in space-time, such that she can create objects seemingly from thin air and manipulate the world in other ways, transforming the cityscape into a city of another era. At any rate, the tech is remarkable, and it appears that the demo is being played on an XBox 360. Hence the game should look beautiful on our beloved console as well. (I appreciate that the demo doesn’t use the PC version, which will, presumably, look much nicer than the versions on current-gen consoles.)
Check out the footage after the jump.