Posts Tagged Bioware
Dragon Age II (released March 8, 2011) is Bioware’s sequel to their late 2009 new RPG IP, Dragon Age: Origins. The new title boasts a dramatically improved graphics engine and combat that is both more fluid and more frenetic than the original’s. However, the new game also has some limitations. Here’s a telling fact, for instance: In DA:O, your epithet by the end of the game is “Hero of Ferelden,” while your moniker in DA2 is “Champion of Kirkwall.” Why does that matter? Well, Ferelden is a country, and Kirkwall is a city. And as that distinction I hope implies, DA2 is a more localized, shorter, and rather meeker affair than its predecessor. Still, it’s a great deal of fun, and if you enjoyed the lore of the first game, you should certainly pick up the latest title. If DA2 had been the first game in the series, it probably would have merited an A in my book. Ultimately, though, the successor falls short of the high standard set by its progenitor, and in the following review, I’ll explain why I think DA2 warrants a B-.
I’m literally writing this as the credits to Mass Effect 2 are rolling on my cheap TV behind me. What do I think of the game? Let’s just say that there’s a very good reason why so many Xbox fanboys were annoyed when Red Dead Redemption beat out Mass Effect 2 at Spike’s Video Game Awards for 2010.
Although Mass Effect 2 was originally released over a year ago to the Xbox 360 and PC, the PlayStation 3 version is well worth the wait. DLC, that would cost the the owners of the other versions upwards of $20, is given with you for free (the DLCs are Kasumi: Stealing Memories, Overlord, and Lair of the Shadow Broker, which are packaged with the game on the disc. You might also get a piece of paper with a code written on it, advertising the Cerberus Network. Download it immediately – it provides the opening comic, Mass Effect Genesis, some new armor and weapons, and a new character to recruit).