Posts Tagged Media Molecule
Not so long ago, I picked up the recent Playstation 3 title known as ModNation Racers. A game that comes under Sony’s ‘Play, Create, Share’ marketing campaign.
This is a campaign that promotes the idea of videogames that feature some sort of tool set for users to create their own content for the game and share it with other gamers.
The first game to be released under this banner was the fantastic ‘LittleBigPlanet’; a game which allowed players to create their own levels to share with the community.
Of course, it was more complex than that. LittleBigPlanet’s tool set let you do much more than create a simple Mario-style level to run though.
In fact, the scope was massive. Simple to learn and complex to master, LittleBigPlanet’s tools allowed users to make vehicles, create monsters, recreate their favourite movies, other video games and a variety of different settings.
What some thought would allow for little more than running and jumping from platform to platform was now being used to create scenes from ‘Shadow Of The Colossus’, the opening to ‘Final Fantasy 7’ and even an R-Type style shooter.
Starring Sackboy, Sackgirl and their trusty grappling hook!
Discover the new features of LittleBigPlanet 2 and learn more about the latest creation tools as Media Molecule Co-Founder Alex Evans shares more details about the game.
LittleBigPlanet 2 will be out before the holidays, exclusively on the PS3.
Media Molecule is showing some love to those that can’t check them out across the pond at gamescom 2010. They have released a new trailer which highlights more of the story that we should expect in LittleBigPlanet 2.