Posts Tagged Sony Computer Entertainment
According to Joystiq, this Summer, the States (well, North America in general) will be getting Tomba! on PSN as a PSOne Classic download. A European release will follow down the line. Here’s an excerpt about the licensing and why it is finally coming stateside, via MonkeyPaw CEO, John Greiner :
Sony and MonkeyPaw have a good working relationship. I think they appreciate the titles we’ve brought to the Store. And they value the support we give the games. Having a plethora of Japanese content is a distinct advantage PlayStation has over Xbox. But the games still need to be brought Stateside. So our model helps Sony spread their Japanese edge and we help Japanese developers get their titles to a wider audience. Hence, Sony is willing to work with us on titles that may not have otherwise been licensed out. Support is key.
As for Tomba 2, Greiner has stated that they will need to sell enough downloads of the first title to be able to extend their publishing license to the sequel. This was one of my favorite titles, so I will likely have to pick it up when I get the chance.
ALL GOOD THINGS..
Where do I even begin to describe how disheartening this news is. After 17 years in the business, Zipper Interactive is closing its doors. Zipper, and its SOCOM series for the PlayStation 2, are tied together eternally like Michael Jordan is to the Chicago Bulls.
To me, the SOCOM series is a milestone game that reflected the power of multiplayer on the PlayStation 2. Immersive, challenging, never dull, and will keep you on your toes for a measurable period of time. Dubbed “SO-CRACK” by many in reference to its very addictive multiplayer gameplay.
I would be lost, literally, for hours at a time playing SOCOM 3’s “Convoy” mode. Opposing teams take turns in loading cargo trucks with supplies and ultimately driving them to the extraction zone, while another tries to destroy them. I loved extracting Convoy trucks.
Production value of the SOCOM series progressed in high fashion by the time the 3rd installment was launched. Big names like Michael Clark Duncan and Jennifer Hale had lent their talents. There was even a whole orchestra to accommodate and compose the soundtrack. The game was not just some clone of the previous one. What you have to understand during this time is multiplayer games were just starting to blossom, and words, such as “DLC” or “XP,” did not exist. No one cared about how your character on screen looked, there were no extra reticule colors or XP to harvest. It was just pure team work and fun from the get go.
Jody Kelsey stopped by the Sony Blog to share a look at the Miami Marlins Ballpark in MLB The Show 2012.
You must save the tribe in its most desperate hour. Feel the rhythm on the earth beneath your feet and keep to the beat to give your faithful warriors a fighting chance. With over 80 quests to complete and enemy tribes, monsters and Dark Heroes to face, you must channel the bravery of the Patapon legends to fulfill your destiny as the tribe’s savior.
Sign the sacred Uberhero’s Pledge, select what Uberhero you would like to reincarnate in and name him, as you and the Uber are meant to be as one. Build up your battle experience, customize the armor, weapons and skills and watch how your Patapon evolve into one of 21 different classes with unique abilities.