Posts Tagged Square Enix
The Dragon Quest franchise (which some of our older readers might remember started its life in North America as Dragon Warrior) is now thirty years old, and to celebrate, Square Enix has announced they’ll be bringing Dragon Quest Builders to North America later in the year as a PlayStation 4 and Vita release!
And to make things more interesting (and to take everything full-circle), it turns out that Dragon Quest Builders is basing its story mode on what happened in the very first Dragon Quest release!
It’s been a while since Agent 47 has snuck his way onto consoles, but he’s finally heading back into the world of assassination for the current generation. We’re pleased to see our favorite gun for hire back on bigger screens and the latest game is a much-welcomed return to the style that made the franchise such a massive success in the first place.
Over the weekend I got the idea to go back and watch Final Fantasy: Spirits Within, probably because I had been playing the Final Fantasy XV Platinum demo (and learning about the CGI movie that will accompany the full game’s release). Written in part by Hironobu Sakaguchi (Director of many Final Fantasy games), you have to wonder, did the movie age well? How does it stand on its own, more than a decade and a half later?
According to a post I found over at DualShockers, there won’t be any direct difference regarding the content itself for Star Ocean 5 between the PS3 and PS4 version of the game, but the PlayStation 3 version will be running at 720p and 30 fps (with some variations here and there), while the PlayStation 4 version will be running at 1080p and 60 fps (again, with some variations in some areas).
On top of that, they state the following:
The PS4 has higher detail on physics, characters, backgrounds, effects, and higher draw distance for objects and enemies. The PS3 version has shorter draw distance and some parts are “reduced and simplified.”
Be sure to check the video below to see some of these differences in action.