Posts Tagged Square Enix
Square-enix just sent over the PS3 Package art for us to share. I think it looks great. Nice and simple! What’s your take?
It hasn’t been a week and already we are seeing the first DLC content for Square-Enix’s bread and butter, Final Fantasy XIII-2. According to the press release,
In this first Coliseum battle, “Lightning and her former superior officer stand in the way of Serah and Noel. When defeated, Lightning and Master Sergeant Amodar can be added to the player’s party.”
Square-Enix also promises that “Additional episodes which enhance the experience and complement the narrative of FINAL FANTASY XIII-2 with storyline branches for key characters in the story will be revealed at a later date.”
Get it now on the PlayStation Network, I mean, the Sony Entertainment Network!
Hit the jump for more screens from the DLC.
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Square Enix just sent over some new screenshots for HITMAN: ABSOLUTION which is being developed by IO Interactive for release in 2012. The game is really shaping up to look good, and I can’t wait to see even more.
First off Happy News Year everyone and I hope you all had a great one. If you’re a Final Fantasy fan & played Final Fantasy XIII, I’m pretty sure you’ve been keeping up with the upcoming sequel Final Fantasy XIII-2, whether you liked FFXIII or not. The sequel is set to release Jan 31st, which is the end of this month. If you want to get some hands on with the new features on FFXIII-2, well here’s your chance. Next week Jan 10th a demo will be released on the PSN Store. Hopefully it’s different than demo I played at San Diego’s Comic-Con last year in July. None the less I hope your hyped for this game as much as I am.
Square Enix is hard at work on what is going to be their next gen engine, moving away from their past titles’ art work and into photo realism. Square is hoping to do what the Unreal Engine did for this generation, with their Luminous Engine Next Gen. I have to admit, the Photo Realism is just what I was hoping for. The studio plans to allow other studious to use the engine which will cut production time in half and lower the cost of game development as a whole. Whether this will allow for cheaper games, we’ll have to wait and see. Take a look at a very early sample of what to expect after the jump.