Developing for PlayStation 3
At the Game Developer Conference Europe, George Bain, the Developer Support Manager at SCEE, revealed a few details about developing for the PS3.
First of all, he reiterated that the boomerang controllers were concepts only and were subject to change. And there are seven controllers allowed because only eight Bluetooth devices are allowed by the hardware, and the PS3 itself is considered the eighth.
On the HDD, Sony does consider it an important peripheral, but has not yet decided on its price, size, or inclusion with the PS3.
And in a statement that will be a big relief to PlayStation developers (and therefore gamers) everywhere:
he quoted the famous Spider-Man line of â€œWith great power comes great responsibilityâ€, in apparent reference to Sony’s determination to provide as much technical support as possible to developers. As Phil Harrison had said earlier in the day, he acknowledged that the PlayStation 2 had proven difficult to program for and assured the audience that Sony had learnt its lesson. Bain suggested that this was one reason for using NVidia’s graphics technology, since it would enable the use of more widely familiar APIs.
So hopefully developers will find it easier to build games for the PS3, thus allowing them to work on making a great game instead of trying to figure out the PS3’s innards.