Sony Online will not be Unified
According to Joystiq, the Official PlayStation Magazine says that the PS3 online model is to allow each developer to set its own price. Open architecture.
While Harrison admitted that the Xbox Live online gaming service is one of the things that Microsoft has done well, he said that Sonyâ€™s plan is to let publishers establish their own means for getting consumers online and to let the publishers interact with consumers directly instead of using Sony as some kind of buffer for the online experience.
Personally, I can’t say that I really care that much. I have an online adapter for my PS2 (I bought it used – man they’re expensive!). And I’ve played online two, maybe three, times. It just doesn’t do it for me. I much prefer having a couple friends in the same room as me, playing video games that way. (I hope there are lots of 4 player games for the PS3.) Do you remember social interaction? Gosh, what a concept. Online, even with a headset and microphone, is just too insulating from other players. And I’m not the only one that seems to think so. The Xbox with its much-vaunted Xbox Live has only about 10% of its users online. Ten percent! That’s a piddling number.
So the gist of it is that the PS3 will have online. It just won’t be as centralized and all-knowing (or expensive) as Microsoft’s option.
How important is a centralized online to you?