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PS3 and Piracy

PS3 Center has an interesting article about piracy on the PlayStation 3. But I’m not sure he’s on the mark about everything:

With dual-layer Blu-ray discs storing up to 50GB, the question quickly becomes how would pirates even distribute the games? While bandwidth is certainly getting cheaper, connection speed would bottleneck any piracy efforts. A relatively speedy 768kbps internet connection would face download times in excess of two weeks to obtain a single game via BitTorrent, and a Square Enix release spanning multiple discs could literally require months to download. On top of that, saturating an internet connection for days at a time would no doubt draw the ire of one’s internet service provider, making the download of Blu-ray discs a logistical nightmare for the foreseeable future.

Sure that might be true of 50GB games, but I don’t think we’ll be seeing those for quite some time. After all, the Xbox 360 only has a DVD drive, and it doesn’t seem to be suffering for the lack of disc space. I’m sure, though, that over time people will start using more and more disc space, but I’m also sure that it’ll be a long time before they get to using all 50GB.

Here’s another one:

And even once one obtains a Blu-ray title, how would they get it to the console? Back in the day, Nintendo and Sega were able to effectively neuter piracy by printing their games to proprietary cartridges. While blank cartridges (and the devices to upload pirated games to them) were certainly available, the cost was astronomical, and as a direct result, the average consumer had no idea that piracy was even an option. Sony seems to have established a similarly strong protection method by using its proprietary Blu-ray technology for the system. Burners for Blu-ray discs won’t be cheap or readily available for the early years of the PS3’s life, and one blank single-layer Blu-ray disc is expected to retail for $50 when introduced to the consumer market, with dual-layer speculated to be debuting at $80.

With companies like Dell and Apple supporting the BD format, this isn’t going to be true for long. The BD format is going to be a standard format supported on many PC’s, unlike Nintendo and Sega’s media efforts. So this argument doesn’t really hold water.


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