Ghost Recon: Advanced Warfighter
We were a little confused by the kill king of the hill mode. The “hill” was not marked in any way. You just had an icon in the corner of your screen that changed colour if you were on the hill. I much prefer the Halo way of doing it – actually showing graphically where the hill is.
But it was still a great game. I was a blown away by the good graphics. But the UI needed a little work. Sometimes “B” meant “back”, and sometimes it meant “cancel”. Which was really annoying. Each of us had to set up our warriors, so each of us made the same mistakes of exiting the screen without actually making changes, etc. Plus we couldn’t find any way of naming our warriors, which is strange.
Good game, but it needs a little polish.
Home Theater – Tom Clancy’s Ghost Recon: Advanced Warfighter
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