HDRI - What’s the Fuss?
HDRI, or High Dynamic Range Imagery, is the buzz in CG circles of late. c|net has a small article discussing HDRI and how it applies to photography, though if you read between the lines you’ll see how it can be good for video games as well.
The problem with most imagery is that the dynamic range is too low. You can’t have a photo that shows off nice details in the shadows, as well as nice details in the bright areas. You can only do one or the other. HDRI helps to solve that.
The only problem for us future PS3 gamers is that the RSX in the PS3 won’t support both HDRI and anti-aliasing at the same time, or so I’ve heard. We’ll have to see once the games start coming out.